Source-checkedQuality of life & UI

Prisonner

by Tchernobill · for Project Zomboid

Allows players to Restrain and Free actions from another player who surrenders. Add the Surrender action Can be activated anytime from the vanilla Surrender emote. Can be activated anytime from a…

252KDownloads
2 yr agoLast updated
Steam WorkshopSource

About Prisonner

From Steam Workshop

Allows players to Restrain and Free actions from another player who surrenders. Add the Surrender action Can be activated anytime from the vanilla Surrender emote. Can be activated anytime from a…

Allows players to Restrain and Free actions from another player who surrenders.

Add the Surrender action

  • Can be activated anytime from the vanilla Surrender emote.
  • Can be activated anytime from a configurable key (F1 by default).
  • Can be deactivated from a configurable key (F1 by default) as long as you are not restrained.
  • Trade is inhibited.
  • Main OPTIONS menu is inhibited.
  • Sit is inhibited.
  • Most timed actions are inhibited.

Add the Restrain action

  • Can be activated by contextual menu.
  • [code]Restrain Tchernobill[/code]
  • The target must Surrender.
  • The target must be closeby. (same distance as trade)
  • You can walk and enter/exit vehicles.
  • Most other actions are inhibited. (*) please report unexpected available/inhibited actions.
  • Without restraining item mod: An icon appears above the head of someone that is restrained (thanks nater for an example of how to do it)
  • With restraining item mod (see Restraining items part below) dedicated animations occur.

Add the Free action

  • Can be activated by contextual menu on a Restrained player.
  • [code]Free Tchernobill[/code]
  • The target must be closeby. (same distance as trade)
  • The target goes back to Surrender state.

Add the Inspect action

  • Can be activated by contextual menu on a Restrained player.
  • [code]Inspect Tchernobill[/code]
  • The target must be closeby. (same distance as trade)
  • The target's inventory is listed.
  • Inspect action can be deactivated from sandbox options.

Restraining items

This feature can be given by external mods adding dedicated items (like handcuffs or ropes) with very specific features. This feature is not active until a complying mod is used. If the feature is not active, the placeholder picture of handcuffs above player's head from previous versions is used instead. A restraining item definition must include the following parameters:

  • RequiresEquippedBothHands = true,
  • Tags = CanRestrain, /*note that there can be other tags, like HasMetal or whatever.*/

A restraining item should probably include

  • 2D (inventory) texture.
  • 3D (world) texture and asociated definitions.
  • According player animations.

Here I will try to keep updated a list of complying mods:

Technical details

  • Based on ModOptions for key setting.
  • It is always possible to exit the game (but you may need to unpause).

Planned Features

  • Take items off a restrained player.
  • An UI for Inspect action.
  • Automatick stick from restrained player.

Credits

  • Thanx to Sego for multiplayer testing.
  • Thanx to KONIJIMA for multiplayer testing and client/server communication.
  • Thanx to nater for an example of icon through text.
  • Thanx to Birget for the HandCuffs mod.
  • Thanx to Arendameth for the multiplayer surrender animation correction.

If you still have questions, ask on Official PZ Discord: mod_support channel.

On Lockdown This mod cannot be modified by anyone else, for anything else, at all, ever. Even if the user disappears, he or she would much rather you didn't touch the fruits of their hard labour.

Workshop ID: 2690460338 Mod ID: Prisonner

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 2 yr ago.

Prisonner on Nxeon

From our catalogue
One-click install
Supported on Nxeon Project Zomboid servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Project Zomboid — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2024-08-02, released 2024-08-02

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Prisonner.

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Prisonner on a Project Zomboid server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “QoL”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Compatibility

Game
Project Zomboid

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorTchernobill, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Prisonner, answered

Generated from the mod’s own source data.

Is it free?

Yes. Prisonner is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Prisonner on a Project Zomboid server.

Deploy in about a minute from $9.00 a month, then add Prisonner in one click.