About (STABLE)[B42/B41]Project Seasons
From Steam WorkshopProject Seasons: If you're tired of that repetitive vanilla erosion, this mod will change that by changing the textures to make the erosion more varied and denser and matching the seasons, It will…
Project Seasons:
If you're tired of that repetitive vanilla erosion, this mod will change that by changing the textures to make the erosion more varied and denser and matching the seasons, It will also add a little more of that apocalyptic atmosphere that everyone loves.
Example:
- dry leaves and pink leaves scattered across the roads at their respective times of year, and branches scattered across the streets.
- more varied vegetation matching the respective time of year (no more of that repetitive grass that grows on the roads).
- It also improves the final stage of erosion (after 6 or 12 months), changing the textures to leaving vegetation more denser
- extra vines may appear, house interiors will appear dirtier and more abandoned, and roofs will have a more worn appearance, all of which will occur over a period of 15, 30, 50, 80, 90 days. (NOTE: At the moment this only happens in regions the player has never visited.)
extra stages of erosion:
15 days: After 15 days you start to notice some changes in the world because of the abandonment, The interiors of houses will seem dustier, and the streets will be a little dirtier with twigs and small dry leaves.
30 days: 30 days later The environment becomes even more neglected, along with the vines that are already beginning to grow in the vanilla erosion, small cracks and loose stones begin to appear on the roads and houses, and the interiors of the houses become even more deteriorated and dirty.
50 days: 50 days later is when the vegetation really starts to grow, the cracks start to get bigger and small dry grasses start to appear on the roads, the roads get dirtier with more dry leaves and branches, the houses become more deteriorated now with small dry vines and roots appearing inside the houses, more dirt and cracks, loose wood too. (all this in addition to vanilla erosion)
80 days: Even more cracks and dirt, the houses are now much more deteriorated with more cracks, dirt, loose wood and vines/roots.
90 days: This is the final stage, and after this, it's just the growth stages of the vanilla erosion plants with modified textures. At 90 days, all the destruction and abandonment are doubled.
Remenber At the moment this only happens in regions the player has never visited
If you think everything is happening too fast, you can also change the erosion speed in sandbox mode (I recommend 200 days).
Can I clean erosion from inside houses?
yes, all you will need is a broom or a twig broom, right click on the place you want to clean and click "cleanerosion" (this does not work for cracks)
mods that I recommend to enhance your experience:
Visual Seasons B41&42: (adds even more erosion to the game, and it is configurable)
https://steamcommunity.com/sharedfiles/filedetails/?id=3765777494
Beauty of zomboid - B42 (Retexture): ( I recommend placing Project Seasons at the top of the mod order list to keep the resources of both mods balanced).
https://steamcommunity.com/sharedfiles/filedetails/?id=3333779609&searchtext=BEAUTY
10 years later: (if you want to play in a scenario with much denser vegetation with the extra details of my mod)
https://steamcommunity.com/sharedfiles/filedetails/?id=3413130261&searchtext=10+years+later
[B42] Barricaded World - Extended Erosion (Error Fix):
https://steamcommunity.com/sharedfiles/filedetails/?id=3529472651&searchtext=erosion
Trash and Corpses (B42.13+) MP unstable:
https://steamcommunity.com/sharedfiles/filedetails/?id=3662273535
Immersive Cars: Decay:
https://steamcommunity.com/sharedfiles/filedetails/?id=3495105059&searchtext=IMMERSIVE+DECAY
Time Decrease Cars Condition:
https://steamcommunity.com/sharedfiles/filedetails/?id=3448375286&searchtext=time+decrease
can it be added mid game?
Tests are still being carried out, but so far I haven't had any problems adding this mod in the middle of a save. (but keep in mind that there is still no guarantee that any problems may arise)
Workshop ID: 3412105017 Mod ID: Project_Seasons_B42 Mod ID: Project_Seasons_B41 Mod ID: Project_Seasons_B41_LITE Mod ID: Project_Seasons_B42_LITE Mod ID: Project_Seasons_B42_NORUST
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 7 mo ago.
(STABLE)[B42/B41]Project Seasons on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Project Zomboid servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Project Zomboid — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-04-21, released 2026-04-21
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of (STABLE)[B42/B41]Project Seasons.
Run (STABLE)[B42/B41]Project Seasons on a Project Zomboid server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Compatibility
- Game
- Project Zomboid
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorDRAGO1212, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
