About The Compound
From Steam WorkshopTLDR: Designed to be a semi centralized Home Base map. IE STORAGE for your goodies. Not a treasure trove to completely gear you out...that's way too OP (even for beginners). However, almost every…
TLDR: Designed to be a semi centralized Home Base map. IE STORAGE for your goodies. Not a treasure trove to completely gear you out...that's way too OP (even for beginners). However, almost every building has at least something to loot (but most rooms are empty to store what YOU gather in your scavenging trips). ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Compound is a map mod located in cells 26, 27 and 26, 28 in the dead center of Knox County. making access to the other various towns and player-made maps relatively easy.
This map was initially designed for my son and is geared mainly towards BEGINNERS of this game so that they can adjust to the steep learning curve of the game and learn the basics in relative peace. This map was designed and intended to be a home base, to force you to get out and scavenge. Unlike many of the bunker type maps I've seen and tried...this is NOT a treasure chest of gear and loot. it has enough to get you decently started, nothing more...nothing less.
You will find most (but not all) of the rooms and storage in this area to be EMPTY. That is by design to force you to actually get out and face the zombies. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ It adds the following:
-Relative safety and isolation, once you clear the immediate area and fortify it. It isn't 100% horde proof, no matter how thick the trees are...*cough* add fences *cough* (the base isn't complete, it still needs work. In other words...I'm not going to do it all for you...customize it to your own liking in game) -Easy access to fishing/trapping (you know, those skills everyone ignores until the power shuts off, all the food from scavenging is rotting and they are already starving) -Plenty of room for farming, and some pre-made fenced off areas for when the livestock patch eventually™ drops (you may want to add some fence gates) -Plenty of places to store your clothes, food, weapons, tools, survival gear, crafting items, car parts etc -Plenty of parking for car collectors, and depending on your car spawn settings, you might find some decent transportation to get your scavenging started -Options for when the electricity and water shut off (when are they going to implement functional solar panels and windmills as standard non-mod building recipes?) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I will be adding more screenshots over time. Patience please.
I would prefer if you asked permission before using, or modifying this mod elsewhere.
Workshop ID: 2796180494 Mod ID: TheCompound Map Folder: The Compound
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 4 yr ago.
The Compound on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Project Zomboid servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Project Zomboid — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2023-02-10, released 2023-02-10
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of The Compound.
Run The Compound on a Project Zomboid server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Project Zomboid
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓Authorc0ldshiver, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
