About Udderly Vehicle Respawn
From Steam WorkshopThis mod was made for the UdderlyRP server, find us on Discord at https://discord.gg/9HUdNf7qGe [url=https://indifferentbroccoli.com/project-zomboid-server-hosting?fpr=udderly]Want to run your own PZ…
This mod was made for the UdderlyRP server, find us on Discord at https://discord.gg/9HUdNf7qGe
Want to run your own PZ server at a reasonable price with good support? 2 days free, click here!
Features
- Vehicles are removed if not seen for a configurable period of time (0 to disable), and a new random vehicle is spawned in a random zone in a random cell to replace them.
- Triggers a vehicle to be spawned somewhere when you dismantle a wreck (or car with a mod that enables that).
- Configurable throttling and distance amounts for the despawn system.
- Player claimed vehicles are not removed (via Valhalla Aegis, a simplistic claim system will be added to this mod in the future).
- Admin commands /scattervehicles N and /scattervehicle v N to spawn random or specific vehicles around, N is count (optional, otherwise 1).
- Blacklist to prevent certain vehicles from spawning.
- Configurable percentage of wrecks vs. regular vehicles for what spawns.
Built-in Support For
- Valhalla Aegis vehicle claim system.
- Aquatsar (when a zone is on water, a boat is spawned instead, boats are not spawned on land).
- noctisfalco's Vehicle Recycling.
- star's Simple Vehicle Recycling.
- hehehemann's Vehicle Repair Overhaul vehicle salvage.
Coming Soon
- More types of spawning commands.
- Blacklist for cells where vehicles may not respawn (mostly intended for high-player-population areas to avoid lag if they all have cars there already).
- Configurable weighting system for selection of a vehicle by the mod when picking one at random (for now make sure you have enough vehicle types to balance things as you wish, much like with vanilla).
- Built-in *VERY RUDIMENTARY* vehicle claiming system so that the mod is more useful standalone.
Like my mods? Help me survive, lol.
Venmo: @UdderlyEvelyn Paypal: yushatak@gmail.com (I do not check this email, do not contact me through it!) Ko-Fi: http://ko-fi.com/UdderlyEvelyn Patreon: https://www.patreon.com/UdderlyEvelyn
Workshop ID: 2871002471 Mod ID: UdderlyVehicleRespawn
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 3 yr ago.
Udderly Vehicle Respawn on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Project Zomboid servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Project Zomboid — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2023-08-09, released 2023-08-09
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Udderly Vehicle Respawn.
Run Udderly Vehicle Respawn on a Project Zomboid server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Compatibility
- Game
- Project Zomboid
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorUdderlyEvelyn, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
