Source-checkedCosmetics, visuals & audio

WakeWorld - Loading Screen & Music

by BrotherNature · for Project Zomboid

WakeWorld - Loading Screen & Music Your own pictures and your own song on the world-loading screen. Build 42, single player and multiplayer. What it does The black loading screen gets your pictures:…

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14d agoLast updated
Steam WorkshopSource

About WakeWorld - Loading Screen & Music

From Steam Workshop

WakeWorld - Loading Screen & Music Your own pictures and your own song on the world-loading screen. Build 42, single player and multiplayer. What it does The black loading screen gets your pictures:…

WakeWorld - Loading Screen & Music

Your own pictures and your own song on the world-loading screen. Build 42, single player and multiplayer.

What it does

  • The black loading screen gets your pictures: each one fills the screen, pans slowly from one end to the other, then fades into the next. The game's walking figure and tips stay on top.
  • A song plays quietly while the world loads - on the game's own sound engine, which runs on its own thread, so it doesn't stutter when the game freezes for a moment. It fades in, loops, and fades out when you're in.
  • Comes with one example picture and no song, so you see where things go. Add your own and the example steps aside.

Requirements

  • ZombieBuddy - on every player's game (it loads this mod's Java part).

Add your own pictures and song

The easy way - your own small add-on mod (keeps working when this mod updates): [olist] [*]Make a folder Zomboid\Workshop\MyLoadingScreen\Contents\mods\MyLoadingScreen [*]Inside it, a 42 folder with a mod.info file:

name=My Loading Screen
id=MyLoadingScreen
require=\WakeWorldLoadingScreen
versionMin=42.0

[*]Pictures: put .png files in common\media\ui\loadingscreen inside your mod folder. Give them unique names (myserver_1.png, myserver_2.png...). [*]Song: put an .ogg, .mp3 or .wav in common\media\sound\loadingscreen. More than one? A different one each time. [*]Enable both mods (server: add both to Mods= and WorkshopItems=). Upload your add-on from the game's Workshop menu, unlisted if it's just for your server. [/olist] Quick way for single player: drop the files straight into this mod's own folders of the same names. They'll be replaced if this mod updates.

Picture tips

  • Wide pictures look best: they pan from one end to the other. 3:1 (like 2400 x 800) gives a slow sweep; 16:9 barely moves.
  • The picture always fills the screen top to bottom, cropped on the sides - never stretched.
  • Keep big text away from the bottom-left (the tips) and bottom-right (the walking figure).

Settings

Copy settings.txt from this mod (media/ui/loadingscreen) into your add-on and change it. Every line is optional:

  • volume - 0 to 100, a share of the game's main sound volume (default 20 - quiet)
  • music - on / off
  • seconds - how long each picture takes to pan across (default 30)
  • fade - seconds the next picture takes to fade in (default 2.5)
  • darken - 0 to 100, a dark veil so the tips stay readable (default 30)
  • shuffle - start on a random picture and song: true / false
  • progress - a thin loading bar along the very top, on / off (the game keeps no real percentage, so it learns how long your loads take)

Good to know

  • Only use pictures and music you have the right to share - anything in your add-on is uploaded with it.
  • It shows on the screen while the world loads (after you pick a save or join a server), not on the main menu.
  • Nothing loads? Check that ZombieBuddy is enabled, and look in console.txt for lines starting with [LoadingScreen].

Made for the WakeWorld server.

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 14d ago.

WakeWorld - Loading Screen & Music on Nxeon

From our catalogue
One-click install
Supported on Nxeon Project Zomboid servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Project Zomboid — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-10-21, released 2026-10-21

Game versions by loader

LoaderGame versionsNewest
Workshop

From 2 recorded builds of WakeWorld - Loading Screen & Music.

Recent builds

BuildReleasedGame versionsLoaders
2026-10-212026-10-21n/aWorkshop
2026-10-202026-10-20n/aWorkshop

Run WakeWorld - Loading Screen & Music on a Project Zomboid server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Cosmetics, visuals & audio

Skins, textures, shaders, models and sound — how the game looks and sounds.

Compatibility

Game
Project Zomboid

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-22Open ↗
  • ✓AuthorBrotherNature, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

WakeWorld - Loading Screen & Music, answered

Generated from the mod’s own source data.

Is it free?

Yes. WakeWorld - Loading Screen & Music is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run WakeWorld - Loading Screen & Music on a Project Zomboid server.

Deploy in about a minute from $9.00 a month, then add WakeWorld - Loading Screen & Music in one click.