About Wandering Zombies
From Steam Workshophttps://i.postimg.cc/mrsRkDGx/kofi-steam.png Completely configurable zombie wandering, B42 is supported. B42 MP is also supported. Multiplayer compatible. You may want to change how often zeds wander…
Completely configurable zombie wandering, B42 is supported. B42 MP is also supported. Multiplayer compatible. You may want to change how often zeds wander for bandwidth reasons.
Watch the first video for a demonstration vs vanilla. Check out the screenshots to see all the settings available, and their defaults. Read the tooltips for further information. Try the WIP version if you find the settings confusing or too difficult. Wandering Zombies does not spawn zombies, and it never will.
Translations may be available here.
B42.15+ NOTICE
B42.18+
- Reflection Enabler is required for Building Exploration's Smart zombie limiter in the WIP version.
B42.15 - B42.17
- Reflection Enabler is required for the Stable version.
- Reflection Enabler is required for Horde Speed Grouping in the WIP version.
- Reflection Enabler is required for Building Exploration's Smart zombie limiter in the WIP version.
Reflection Enabler link: https://steamcommunity.com/sharedfiles/filedetails/?id=3682136459
Mini settings guide
Too hard? Try any or all of the following:
- Use all tools at your disposal: Stealth, noisemakers, car sirens, Molotov's, guns, buildings, fences and trees
- Start in Rosewood
- Reduce your zombie population settings
- Reduce zombie sight under Zombie Lore
- Increase Num Ticks and/or Rand Ticks
- Reduce Max Travel
- Disable Try Stop Virtual
- Set Homing Chance to 0
- Reduce Random Chance
Too easy? Try any or all of the following:
- Do the opposite of any or all of the above
- Use Random Zombies to add sprinters and smart zombies
Incompatible Mods
Better FPS:
- It reduces the size of the loaded world (active cell), which impacts the number of zombies that can be manipulated by Wandering Zombies, and the size of the area in which zombies can move around in.
Any other mod that does exactly what Wandering Zombies does.
Partially Incompatible Mods
Destroyable World Fences:
- Wandering Zombies and Destroyable World Fences can cause some glitchy zombie behaviour if you do not turn off the "Custom Thumping Behaviour" that Destroyable World Fences has enabled by default.
- I also recommend you significantly lower the health of the fences, so the zombies can actually destroy them in a reasonable amount of time, and create new paths for them to walk around.
Compatible Mods
If it's not listed above, then it's probably fine.
Workshop ID: 2983905789 Mod ID: WanderingZombiesWIP Mod ID: WanderingZombies
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 3 mo ago.
Wandering Zombies on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Project Zomboid servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Project Zomboid — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-08-03, released 2026-08-03
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Wandering Zombies.
Run Wandering Zombies on a Project Zomboid server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Compatibility
- Game
- Project Zomboid
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorRyuku, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree

