About Wolf Extraction Quest
From Steam WorkshopMod Status The mod has been updated for Build 42.20 . Thanks to everyone who supported the development of this update. I truly appreciate it. I haven't had enough time to thoroughly test every…
Mod Status
The mod has been updated for Build 42.20. Thanks to everyone who supported the development of this update. I truly appreciate it. I haven't had enough time to thoroughly test every feature yet, so if you run into any issues, please report them. [h3]Changelog[/h3] [list] [*]Fixed (hopefully) the issue with picking up fragments in multiplayer. [*]Fixed several desync issues. [*]Optimized memory usage. [*]Fixed the Rosewood extraction point. [*]Restored the Mod ID to WolfExtractionQuest. Use this Mod ID instead of the old 2987772693/WolfExtractionQuest. [/list] [quote] Please consider supporting my work. This mod is my passion project, and I want it to be a source of fun for you. Your support makes it possible for me to dedicate the time and effort to fix bugs and keep the mod up-to-date with future game versions.
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A configurable endgame quest/mission/challenge
You stare at the map in your hands, tracing the lines with your finger... the dying man had pressed it into your palm, his last gift to you. He had whispered about an extraction point, where a helicopter would come to save you. But you needed a military walkie talkie to call the pilot. You feel a pang of sadness, knowing that the man who gave you the map would never see you make it to safety... but you steel yourself for the dangerous journey ahead. You fold the map carefully and tuck it into your pocket, ready to begin.
You have a map and an extraction point. You have to find a military walkie-talkie to call the helicopter. Now you have a mission. A hope. A reason not to give up.
Main Features:
- Set the maximum number of days to reach the extraction point (or disable it).
- Select the extraction zone (6 points in Louisville, 2 in Muldraugh, 1 in March Ridge, 1 in Rosewood) or pick it randomly.
- Extraction zones for modded maps: 1 in Raven Creek currently (antenna needed).
- Set the duration of the final extraction event... more hours, more zombies!
- Set the number of days to wait before the radio signal becomes active.
- Build and activate repeater antennas to gain enough signal strength (configurable).
- Set the loot multiplier for mod-related items on zombie bodies.
- Confined Mode: Choose if you must stay near the extraction point during the entire event.
- Difficulty Scaling: Adjust the final extraction event multiplier.
- Starter Kit: Choose to start with the military walkie-talkie already in your inventory.
- Extended Quest Mode: The quest starts only after building/using the antenna.
- Contact headquarters using the antenna to request a new extraction zone.
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Notes
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FAQ
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Latest Changelog
Full Changelog in the "Changelog" tab or Pinned Discussion
11/08/2026 [list] [*]Fixed (hopefully) the issue with picking up fragments in multiplayer. [/list] 04/08/2026 [list] [*]Fixed several desync issues. [*]Optimized memory usage. [*]Fixed the Rosewood extraction point. [*]Restored the Mod ID to WolfExtractionQuest [/list] 19/07/2025 [list] [*][B42] Changed the antenna recipe: reduced aluminum foil from 6 to 2. [/list] 10/05/2025 [list] [*][B42] Added new extraction point: Louisville Bruiser. [*][B42] Modified difficulty scaling to better handle higher multipliers. [*][B42] Optimized extraction points and final event handling. [*][B42] Fixed a bug with the "Louisville Orio Offices" extraction point. [/list]
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Your encouragement means a lot!
A kind word or constructive feedback is always welcome. If you'd like to show further support, consider buying me a coffee.
Please rate with a thumbs up if you like the mod! Thank you!

[hr] This mod is not allowed in modpacks. Please do not redistribute, re-use, or fork the source code of this mod without prior authorization. [hr]
Workshop ID: 2987772693 Mod ID: WolfExtractionQuest
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 24d ago.
Wolf Extraction Quest on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Project Zomboid servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Project Zomboid — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-10-11, released 2026-10-11
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 2 recorded builds of Wolf Extraction Quest.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2026-10-11 | 2026-10-11 | n/a | Workshop |
| 2026-08-30 | 2026-08-30 | n/a | Workshop |
Run Wolf Extraction Quest on a Project Zomboid server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Compatibility
- Game
- Project Zomboid
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorWolfShine, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree


