

ClassArmors
Class Based Armors gives each armor type a buff to a specific statistic, like chainmail armor inc...
Description
Class Based Armors gives each armor type a buff to a specific statistic, like chainmail armor increasing bow shooting speed, or gambeson making you move faster and use less hunger.
Increases armor durability by around 2-3x, more options on homepage.
Incompatable with other armor statistic tweaking mods.
Each piece of armor will give the following stats:
Note- Each stat is per armor piece so multiply the given stats by 3 for the bonuses granted by a full set.
Leather/Improvised/Jerkin are unchanged as they just offer protection.
<span style="font-size: 12pt; font-family: Arial, sans-serif;">Lamellar (Early Game Utility Armor)-</span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">+10% Healing Effectiveness (poultice heals more health)</span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">-5% Hunger Usage (you will drain hunger slower) </span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">5% Faster Ranged Weapons (faster bow shooting/ throwing rate) </span>
<span style="font-size: 12pt; font-family: Arial, sans-serif;">Gambeson (Scouting Armor)- </span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">+25% Healing Effectiveness </span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">-10% Hunger Usage </span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">10% Faster Ranged Weapons </span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">+10% Movement speed </span>
<span style="font-size: 12pt; font-family: Arial, sans-serif;">Brigandine (Intermediate Ranged Armor)- </span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">+8% Healing Effectiveness </span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">+3% Hunger Usage </span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">15% Faster Ranged Weapons </span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">-2% Movement speed </span>
<span style="font-size: 12pt; font-family: Arial, sans-serif;">Chain (Ranged Focused Armor)- </span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">+5% Healing Effectiveness </span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">+4% Hunger Usage </span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">25% Faster Ranged Weapons </span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">-3% Movement Speed </span>
<span style="font-size: 12pt; font-family: Arial, sans-serif;">Scale (Late Utility Armor)- </span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">+35% Healing Effectiveness </span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">-5% Hunger Usage </span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">8% Slower Ranged Weapons </span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">-4% Movement Speed </span>
<span style="font-size: 12pt; font-family: Arial, sans-serif;">Plate (Pure Tank Armor)- </span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">-8% Healing Effectiveness </span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">+8% Hunger Usage </span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">10% Slower Ranged Weapons </span>
- <span style="font-size: 12pt; font-family: Arial, sans-serif;">-8% Movement Speed </span>
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