

Better Poultice 2
All Poultices and Bandages will slowly restore your energy. Everything is configurable.
Description
<span style="color: #e74c3c;">⚠️ This mod is not compatible with any other mods that modify poultice.json, bandage.json or ItemPoultice.cs.</span>
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<span style="font-size: 18pt;">ℹ️ About the Mod</span>
<span style="color: #e74c3c;">✔️ You can install/uninstall this mod whenever you like, it won't affect your world.</span>
- <span style="font-size: 14pt;">⏳ Healing is applied incrementally every second (by default).</span>
- <span style="font-size: 14pt;">🚫 You cannot use poultices or bandages if you are:</span>
- <span style="font-size: 14pt;">❤️ Already at full health</span>
- <span style="font-size: 14pt;">💉 Currently healing</span>
- <span style="font-size: 14pt;">🏊‍♀️ Swimming (Configurable)</span>
- <span style="font-size: 14pt;">🏃‍♀️ Moving (Configurable)</span>
- <span style="font-size: 14pt;">😰 Wearing armor (Configurable)</span>
- <span style="font-size: 14pt;">👍 Not holding the required item in the left hand (Configurable)
</span>
- <span style="font-size: 14pt;">🥩 Healing effects from all food are disabled (Configurable)</span>
- <span style="font-size: 14pt;">📢 A sound is played when healing ends (Configurable)</span>
<table style="border-collapse: collapse; width: 100%; height: 174px;" border="1"> <thead> <tr style="background-color: #f2f2f2;"> <th style="height: 20px;">Item Required in left hand Only for Poultices
(Only if EnableLeftHandStorageModification = 1)
</th> <th style="height: 20px;">Poultice (Basic)
Default value
</th> <th style="height: 20px;">Poultice (Honey/Sulfur)
Default value
</th> <th style="height: 20px;">Bandage
Default value
</th> </tr> </thead> <tbody> <tr style="height: 74px;"> <td style="text-align: center; height: 74px;">
1x Flaxfibers</td> <td style="height: 74px;">
2 HP (0.075/sec)</td> <td style="height: 74px;">
4 HP (0.175/sec)</td> <td style="height: 74px;">
Clean 3 HP (0.075/sec)</td> </tr> <tr style="height: 80px;"> <td style="text-align: center; height: 80px;">
2x Cattailtops or Papyrustops</td> <td style="height: 80px;">
4 HP (0.075/sec)</td> <td style="height: 80px;">
7 HP (0.175/sec)</td> <td style="height: 80px;">
Alcoholed 7 HP (0.55/sec)
⚙️ Configuration
<span style="font-size: 14pt;">All settings are configurable. After first launch, a config file will be generated at:</span>
%appdata%\VintagestoryData\ModConfig\BetterPoultniceConfig.json
<span style="color: #e74c3c; font-size: 14pt;">🔁 The server configuration is automatically synced and overrides local settings.</span>
<span style="color: #e74c3c; font-size: 14pt;">❗ Restart the game or server to apply any config changes.</span>
📄 Config File (JSON)
-Altering this number causes the game to regenerate the configuration file (using default settings) upon the next launch-</pre> <pre> "ConfigVersion": 12,
-Value min 1 max 20- "HowManyHpMaxRestoreLinenHoneySulfur": 7, "HowManyHpMaxRestoreReedHoneySulfur": 4, "HowManyHpMaxRestoreLinenHorsetail": 4, "HowManyHpMaxRestoreReedHorsetail": 2, "HowManyHpMaxRestoreBandageAlcoholed": 7, "HowManyHpMaxRestoreBandageClean": 3,
-Value min 1 max 64- "MaxStackPoultices": 8, "MaxStackBandages": 16,
-0 = false 1 = true- "DisableAllNutritionPositiveHeal": 1, "EnableLeftHandStorageModification": 1,
-Work only if LeftHandStorage is enabled.(Only Poultice requiert items) You can remove or add items and the number needed min 1 max 64- "ItemsAllowedInLeftHand": { "empty": 0, SPECIAL Value 0 do nothing, value 1 The player must have left hand empty others items in list will be ignored.
"flaxfibers": 1, "cattailtops": 2, "papyrustops": 2 },
-Ms betwen each Increment min 500 max 10000- "IncrementIntervalMs": 1000,
-How many hp each increment restore min 0,01 max 2- "HealthIncrementAlcoholed": 0.55, "HealthIncrementHoneySulfur": 0.175, "HealthIncrementHoneyHorsetail": 0.075,
-0 = false 1 = true- "PlayEndingHealSound": 1,
-file soundname, the file must be in survival/sounds/player and .ogg- "SoundName": "poultice",
-0 = false 1 = true- "WaterRestriction": 1, "MovementRestriction": 1, "ArmorRestriction": 1,
-Only if ArmorRestriction is Disabled. HP Reduction Multiplier 0 = No HP reduction with armor, 1 = same as vanilla, maximum value 10-
"HealingReductionMultiplier": 1, } </pre>
🌐 Lang File
Read the full description on Vintage Story ModDB →Ratings & reviews
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