

Description
Adds Birthsigns to Vintage Story
Each Birthsign provides unique bonuses along with abilities, ranging from small stat boosts to effects that can significantly change how you approach certain game mechanics.
Abilities are bound to R by default but are rebindable in the games controls.
Birthsigns & Effects
These effects are the most up to date (image values might be out of date)
(ability icons can be dragged around with your mouse).
Warrior
- +10% melee damage
- +10% health bonus
- Second WInd ability - Heals 50% of your total health over 8 seconds, costs 400 hunger and 10% temporal stability. Has a 1 day cooldown
- <span style="color: #e74c3c;">+7.5% hunger drain</span>
Drawn to the blade
Steed
- +5% movement speed
- <span style="color: #e74c3c;">-10% melee damage</span>
- Sprint ability - Gain 25% movespeed for 12 seconds, costs 100 satiety. Has a 2.5 hour cooldown
Impatient, always hurrying
Lady
- +15% health bonus
- <span style="color: #e74c3c;">-7.5% digging, mining, and cutting speed</span>
- Charm ability - Charms a hostile creature for 12 seconds to be passive to you and other players, charmed creatures will look for other hostile mobs to attack. Cost 15 temporal stability and has a 36 hour cooldown
Noble spirit, enhanced vitality
Temporalist
- +25% max temporal stability
- 10% slower stability drain
- Temporal Realignment ability - Rewinds the players position and health back to 8 seconds ago, works even through death. Costs 700 hunger and 47.5 temporal stability. Has a 7 day cooldown
- <span style="color: #e74c3c;">-25% healing effectiveness</span>
Attuned to temporal magic
Tower
- 0.20 flat damage reduction
- immune to knockback
- <span style="color: #e74c3c;">10% to use more tool and weapon durability on use</span>
Steadfast, endures more pain
Lord
- +40% healing effectiveness
- <span style="color: #e74c3c;">+10% animal detection range</span>
- Sanctuary ability - Heals you and players for 10 health within a 4.5 block radius over 5 seconds. Costs 5 health to cast. Has a 2 day cooldown
Healthy body, healing hands
Shadow
- −22.5% animal detection range
- Mist Step ability - Go invisible for 15 seconds, deaggroing mobs and disabling your ability to sprint (its called step for a reason), invisibility can break early if you deal damage to something. Makes screen greyscale and also makes the player become 85% transparent to others aswell. Has a 1 day cooldown
- <span style="color: #e74c3c;">-5% health</span>
Silent and elusive
Thief
- +2% movement speed
- +10% foraging yield
- +5% increased cracked vessel drops
Download
No download link is available for this entry right now.
Ratings & reviews
No ratings yet
Sign in to leave a rating or comment.


