

Description
Port of AntiqueAtlas for Minecraft 1.7.10.
Replaces the vanilla map with a craftable atlas item. Every copy of an atlas with the same number shares the same explored area, so you can hand a friend a fully-mapped world or carry a backup.
Controls
- Open atlas - right-click with atlas in hand
- Place waypoint - open the marker palette (button on the map), pick an icon, then left-click on the map
- Escape - cancel pending waypoint placement
- Space - center map on the player
- Mouse wheel - zoom in / out (scale bar shown bottom-left)
Crafting
- Empty atlas + Filled atlas → copy of the filled atlas
- Filled atlas + Filled atlas → new atlas merging the explored areas of both
What's new
Vanilla-textured map mode. Optional alternative to biome tiles - the atlas shows the standard Vintage Story map colors, drawn semi-transparently.
- Background scan: tiles keep filling as you walk around, even with the atlas closed (like the vanilla minimap HUD).
- In-map toggle button for a chunk-border grid overlay.
- Optional Harmony patch that suppresses the default M-key world map.
Config (ModConfig/canantiqueatlas.json):
useVanillaMapTextures- switch to vanilla-textured mode.vanillaMapChunkOpacity- 0..1, how transparent the tiles are (default0.7).showChunkGridButton- show/hide the grid-toggle button.scanVanillaMapWhileClosed- keep filling the map cache when the atlas is closed (defaulttrue).disableVanillaWorldMap- prevent the default world map from loading.vanillaMapDbSuffix- use a separate cache file from vanilla (set e.g."_can_vanilla") instead of sharing it.
Map admin commands
/canatlas setbiome <biome|id> [radius]- force biome around the player (requires controlserver)./canatlas resettile [radius]- clear tile data so it re-detects on next visit./canatlas biomes- list registered biome names and IDs./canatlas landform- show landform & mapped biome at the player's position./map canvanillaredraw- force redraw of the vanilla-textured layer.
Videos
Credits
Atlas model/texture from Physical Map.
Russian translation: dimeymer.
Multiplayer-ready with full client-server sync.
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