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NxLabs / Vintage Story

Carbon Uranite

RBy Riisn

Allows the creation of a fuel type that allows easy crucible smelting of endgame resources.

Carbon Uranite

Description

After getting tired of making my 1000th bloomery, I decided to make my first mod for VS, adding a new fuel type using only vanilla items.

Meet Carbon Uranite - the "big boy coal". This badboy smelts almost everything with ease, allowing you to put your favorite metals into the crucible and smelt them down without a need for bloomery. I tried to make it somewhat balanced by making the new coal be made with:
8xBlack Coal/8xBrown Coal, 16x/20xPowdered Charcoal, 1xNugget (Uranium) and 4xElectrum bits = 32x Carbon Uranite, with burning duration of 90s and burning temperature of 1939°C.

"But you can't get Uranium in the game, it's unused, not spawning and pretty much unobtanium!"

Yeah, you can now. Simply hammer and chisel a temporal gear for a single nugget of your favorite, singular gram of 20b calories. Yum.

I also included a hidden way to make Meteoric Iron, but you can probably take a look in the files and find out that way. It does use Uranium, to add some more purpose to it.

<pre class="title">YourLocalMedic
It should be Uranium Carbide, not Carbon Uranite. Carbon Uranite is not a real thing, but uranium carbide is</pre>

Yeah, that's the point. It's not supposed to be a real thing. I feel like adding a bit of wonky stuff into the game isn't that weird, given that we have temporal monsters, travel between worlds and alternate universes, corrupted machines and a world empty after an ancient plague (all of that in roughly 14th/15th century).

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