

Carpenter's Story [On break]
A bunch of shapes that take on the texture of the block they contain
![Carpenter's Story [On break]](https://moddbcdn.vintagestory.at/pillars_40cce47fd2c1d8f43a9f1c1ac29c844a.png)
Description
<span style="font-family: verdana, geneva, sans-serif; font-size: 12pt;">![[Discord]](https://i.imgur.com/hbs3hRb.png)
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<span style="font-size: 14pt;">I'm living in Ukraine and there is war happening right now. Most of my free time I spend on modding when I get a few hours between electricity blackouts.
If you love my work, you can support me on Patreon, I would greatly appreciate it ❤️. Donations keep me doing what I truly love - modding.</span>
<span style="font-size: 12pt;">A bunch of shapes that take on the texture of the block they contain. Carpentry. Carpenters.</span>
<span style="font-size: 12pt;">Shapes are compatible with vanilla and modded blocks that have opaque textures.</span>
<span style="font-size: 12pt;">To get any block from the mod, craft the ramp block first, then press "F" key while holding it.</span>
<span style="font-size: 12pt;">Highly recommended to use with VSHUD mod</span>
<span style="font-size: 12pt;">Shapes:</span>
- <span style="font-size: 12pt;">Full Corner</span>
- <span style="font-size: 12pt;">Gable</span>
- <span style="font-size: 12pt;">Gable 1M</span>
- <span style="font-size: 12pt;">7/8 Block</span>
- <span style="font-size: 12pt;">Inside Corner</span>
- <span style="font-size: 12pt;">Pyramid</span>
- <span style="font-size: 12pt;">Pyramid 1M</span>
- <span style="font-size: 12pt;">Ramp Corner Filler</span>
- <span style="font-size: 12pt;">Ramp Corner</span>
- <span style="font-size: 12pt;">Ramp</span>
- <span style="font-size: 12pt;">Wedge Full Corner Bottom</span>
- <span style="font-size: 12pt;">Wedge Steep Corner Base</span>
- <span style="font-size: 12pt;">Wedge Steep Corner Top</span>
- <span style="font-size: 12pt;">Wedge Top</span>
- <span style="font-size: 12pt;">Wedge</span>
<span style="color: #e74c3c; font-size: 12pt;">These blocks can't be chiseled, can't have snow variants and proper oriented bounding box (OBB) collisions, it's currently not technically possible.</span>
<span style="font-size: 12pt;">Roadmap:</span>
- <span style="font-size: 12pt;">More shapes</span>
- <span style="font-size: 12pt;">Transparent textures support</span>
- <span style="font-size: 12pt;">Behavior to disable the use of certain blocks for the texture</span>
- <span style="font-size: 12pt;">Behavior to overwrite texture used for block</span>
- <span style="font-size: 12pt;">Behaviors for Auto/Horizontal/Vertical placement for blocks that don't have it</span>
- <span style="font-size: 12pt;">Behavior that places the same block on which the player places it</span>
<span style="font-size: 12pt;">Thank you to the following people:</span>
- <span style="font-size: 12pt;">Apache: Tesselator of .obj and .gltf models</span>
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