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Carpenter's Story [On break]

DBy DanaCraluminum

A bunch of shapes that take on the texture of the block they contain

Carpenter's Story [On break]

Description

<span style="font-family: verdana, geneva, sans-serif; font-size: 12pt;">[Discord]</span>

<span style="font-size: 14pt;">I'm living in Ukraine and there is war happening right now. Most of my free time I spend on modding when I get a few hours between electricity blackouts.
If you love my work, you can support me on&nbsp;Patreon, I would greatly appreciate it ❤️. Donations keep me doing what I truly love - modding.</span>


<span style="font-size: 12pt;">A bunch of shapes that take on the texture of the block they contain. Carpentry. Carpenters.</span>

<span style="font-size: 12pt;">Shapes are compatible with vanilla and modded blocks that have opaque textures.</span>

<span style="font-size: 12pt;">To get any block from the mod, craft the ramp block first, then press "F" key while holding it.</span>

<span style="font-size: 12pt;">Highly recommended to use with VSHUD mod</span>


<span style="font-size: 12pt;">Shapes:</span>

  1. <span style="font-size: 12pt;">Full Corner</span>
  2. <span style="font-size: 12pt;">Gable</span>
  3. <span style="font-size: 12pt;">Gable 1M</span>
  4. <span style="font-size: 12pt;">7/8 Block</span>
  5. <span style="font-size: 12pt;">Inside Corner</span>
  6. <span style="font-size: 12pt;">Pyramid</span>
  7. <span style="font-size: 12pt;">Pyramid 1M</span>
  8. <span style="font-size: 12pt;">Ramp Corner Filler</span>
  9. <span style="font-size: 12pt;">Ramp Corner</span>
  10. <span style="font-size: 12pt;">Ramp</span>
  11. <span style="font-size: 12pt;">Wedge Full Corner Bottom</span>
  12. <span style="font-size: 12pt;">Wedge Steep Corner Base</span>
  13. <span style="font-size: 12pt;">Wedge Steep Corner Top</span>
  14. <span style="font-size: 12pt;">Wedge Top</span>
  15. <span style="font-size: 12pt;">Wedge</span>

<span style="color: #e74c3c; font-size: 12pt;">These blocks can't be chiseled, can't have snow variants and proper oriented bounding box (OBB) collisions, it's currently not technically possible.</span>


<span style="font-size: 12pt;">Roadmap:</span>

  • <span style="font-size: 12pt;">More shapes</span>
  • <span style="font-size: 12pt;">Transparent textures support</span>
  • <span style="font-size: 12pt;">Behavior to disable the use of certain blocks for the texture</span>
  • <span style="font-size: 12pt;">Behavior to overwrite texture used for block</span>
  • <span style="font-size: 12pt;">Behaviors for Auto/Horizontal/Vertical placement for blocks that don't have it</span>
  • <span style="font-size: 12pt;">Behavior that places the same block on which the player places it</span>

<span style="font-size: 12pt;">Thank you to the following people:</span>

  • <span style="font-size: 12pt;">Apache: Tesselator of .obj and .gltf models</span>

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