

Description
CaveTweaks introduces tweaks to the cave generation system, offering players a more engaging and intricate spelunking experience.
The mod does this by increasing the number of caves, making caves deeper and more interconnected, and more naturally integrating them into the world.
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Deeper Caves with Increased Complexity
As caves extend deeper into the world, they are now more likely to branch out and form additional paths. This creates a more intricate cave network as you explore deeper. -
Reduced Cave Shafts
You’ll no longer need to worry about falling into deep vertical cave pits -
Cave Generation Scales with World Height
The number of caves generated in each chunk now scales with the overall height of the world. Taller worlds will have a proportionally larger number of caves. -
Improved Randomness with Mersenne Twister
The old LCG (Linear Congruential Generator) cave generation random number generator has been replaced with the Mersenne Twister algorithm. This provides higher-quality randomness, ensuring more variety and unpredictability in cave formations. -
Natural Cave Tapering
Cave tunnels will no longer abruptly cut off with a flat basalt floor if they reach deep enough
This mod includes a ModConfig file located at "C:\Users\Username\AppData\Roaming\VintagestoryData\ModConfig", which allows you to adjust various settings and configurations!
WORKS WITH:
Note that other mods that aren't listed here that change the world generation should also work in conjunction, as long as they don't directly modify the actual generation of caves!
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