

Charcoal Reforged – Balanced & Modernized
Updated uses for Charcoal. New recipes/process for Saltpeter, poultice, soil, and more.

Description
New Poultice Recipes. Salt Peter Recipe, New soil recipes, roadmap to more uses for charcoal but still balanced with Vanilla Mechanics.
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Updated for Vintage Story 1.21+ (modern JSON standards, fixed broken healing items).
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Poultices rebalanced into a progression system:
- Removed Primitive Antiseptic, was overpowered.
- Removed Charcoal Poultice, split into two variants that aligned better with stock items.
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Added Charcoal Poultice (from reeds) → Heals 3
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Added Charcoal Poultice (from linen) → Heals 5, heals over 8 seconds instead of 10
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Added Ash-Honey Poultice (from reeds) → Heals 5
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Added Ash-Honey Poultice (from linen) → Heals 7, heals over 8 seconds instead of 10
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Updated charcoal to use charcoal powder as of V1.1.0 of the mod.
- Adds progression, making the need of a quern to use recipes.
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Textures updated with clearer differentiation between reed and linen variants.
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Kept compost features from the original mod (
biochar,woodash,nitrate,nitratemix)-
Updated texture to distinguish them better.
- added some tools to recipes (RPin fun)
- adjusted timing in barrel.
- balance
- Nitrate mix can be used in together with things in mod that would typically use compost.
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- Recipes for Soil
- Medium fertility
- uses nutrient ingredients and low fertility soil
- High fertility
- Uses medium soil and more nutrient ingredients
- Terra preta
- uses a mod base "biochar" ingredient and medium soil (mixed with a shovel for some RP lore)
- Medium fertility
RoadMap for future releases:
- Balance and update Saltpeter, Nitrate, recipes and process.
- Update and balance process for <span data-huuid="15093634200566592561">Terra Pretta</span>
- Update to allow multiple containers.
- Add a healing boost mechanic and crafting system to make soap from WoodAsh.
- Further implement trait support for green fingered and others mods to come.
- possibly add a way to make potash through concentrating woodash.
This is a modernized and rebalanced continuation of the Charcoal Expanded mod originally by OldSchool3038. All source credit and original code and idea goes to them.
If OldSchool3038 asks me to take this down, I will. I have yet to learn how to code so I used their original .dll, but can do JSON magic pretty well.
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