
ChickenSit Reloaded
Prevents domestic animals past generation 1 from fleeing the player.
Description
ChickenSit Reloaded is a simple patch mod that modifies tameable animal AI to stop them from fleeing from the player after a configurable-per-animal generation (default 1). Wild animals will still flee as normal, and domestic animals will still flee from predators.
If you've ever felt that it was obnoxious that chickens and goats have freakouts every time you come near them even after generation 3,4,5+, this mod is for you.
Note: This mod is named after and is based on ChickenSit, but is not actually a patch of that mod.
https://mods.vintagestory.at/chickensit
The original chickensit mod had several comments asking for compat with various creature mods, if you have a mod in mind please post it + some details on the animals that need to be patched and I will see if I can add them in.
Currently compatible with:
- Fauna of the Stone Age: Bovinae
- More Animals
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