
Description
This is a small modification which removes one negative trait from each of the base classes. This is primarily for a small community server and is subject to change.
Currently Removed Traits:
Hunter: <span style="color: maroon;">Claustrophobic (-15% ore drop rate, -10% mining speed)
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Malefactor: <span style="color: maroon;">Nervous (-15% melee damage)
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Clockmaker: <span style="color: maroon;">Frail (-2.5 health points, -25% ranged distance)
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Blackguard: <span style="color: maroon;">Heavyhanded (-10% loot from cracked vessels, -15% loot from foraging, -20% wild crop drop rate)
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Tailor: <span style="color: maroon;">Weak (-2 health points, -10% mining speed)
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