

Ice Cold Vessel
Adds ice-powered cooling to storage vessels for food preservation.

Description
Cold Vessel adds ice-powered cooling to fired storage vessels to enhance food preservation.
the simple version of ColdStorage
When a supported vessel contains perishable food and a valid coolant, it consumes one coolant item or block and starts a cooling timer. (There needs to be a perishable item in there as well to start the cooling)
While active, the vessel applies an extra spoil-speed multiplier to the vessel inventory.
This stacks with normal vessel bonuses, cellars, rooms, and food-category preservation.
Supported containers
- Vanilla fired storage vessels
- Vanilla fancy/decorative storage vessels
- Chonky Vessels storage vessels, if installed
- Seafarer storage amphorae, if installed
Default coolant values
- Snow Block: 6 in-game hours
- Cut Ice: 12 in-game hours
- Lake Ice: 48 in-game hours
- Glacier Ice: 48 in-game hours
- Aldi Classes Raw Ice: 48 in-game hours
- Packed Glacier Ice: 96 in-game hours
Coolants are consumed one at a time only when cooling has run out and perishable food is present. Extra coolant can be stored in the vessel and will wait for later refills.
The mod intentionally does not affect normal chests, crates, CM-Icebox, FoodShelves cabinets/freezers, barrels, or other storage blocks.
Configuration is generated at ModConfig/coldvessel.json after first launch.
Optional compatibility
- FoodShelves: Cut Ice coolant
- Chonky Vessels: Chonky vessel support
- Seafarer: Storage amphora support
- Aldi Classes: Raw Ice coolant
- Upgradablestorage: Upgraded vessel support
Discord for bug/feedback report. https://discord.gg/cjTHVeVEhM
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