
Description
This mod provides some patches to improve compatibility between certain Mods. If you have any suggestions, I'm happy to take a look at it, but can't really promise a lot, since I'm not that much of a modder ^^*
Patches include:
- removing all firewood grid recipes (because Firewood is made In World via "In Dappled Groves" Crafting)
- adding "In Dappled Groves" Axes to rough hewn fence, door and crude door recipes (because otherwise you could only craft stuff with stone axes, since vanilla metal axes are disabled)
- removing the grid hide scraping recipe (so you have to use the Stretching Frame from "Ancient Tools")
- removing Ancient Tools grid recipes that have to do with debarked logs (just to reduce server log junk)
- fixing "More Roofing" shake roofing from "Wildcraft Trees" woods not being craftable (I hope) (added recipes also using "In Dappled Groves" Axes, Adzes and Mauls)
- fixing an error with "Wildcraft Trees" where the wooden club is wrongly named and therefore not craftable (I think)
- added recipes for Leaded Glass Panes using "Wildcraft Trees" woods
- added canBeIgnited Behavior to Pitch Torch from "Ancient Tools", so you can light it by right clicking e.g. a fireplace with an unlit Pitch Torch (unfortunately it can not be used to light other stuff yet)
- added "Wildraft Trees" Logs as ingredient to "Primitive Survival" Firefly Jar Recipe, nstead of only vanilla logs
- added Jute/Wool Twines from "Hide and Fabric" to Bow Recipes from "WeaponPack Gamma"
- added recipes for "Wildcraft Trees" wood types to "Vanilla Variants" blocks
- added some compat between "Fields of Gold" and "Vanilla Variants" as well as "Hide and Fabric"
- crafting "Vanilla Variants" Beds from Straw Mats and different fabrics
- added Elm & Cedar wood from "Wildcraft Trees" to be used in bowstave recipes from "Weapon Pack Gamma"
- disabled "Vanilla Variants" wooden bucket patches as I have that feature disabled on my server
- added woolen and cotton cloth from "Hide and Fabric" to chair recipe using "Vanilla Variants" and "Wildcraft Tree" wood types
- added/fixed barrel recipes from "Wood Barrels"
- Oak gives standard barrel, everything else with the same recipe gives the different variants
- (hopefully) added "xSkills" compatibility to "Wildcraft" and "Hide and Fabric" crops (Farming Exp Gain from harvesting them)
Affected (and therefore suggested) mods:
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