Description
Adds a playable race with 2 variants, the Crystal Seraph, and the Noctol Seraph
Both races are made of crystal-like materials with lots of customization and unique stats.
Phototrophic
- Darkness walk speed: -50%
- Walk speed: +25%
- Healing received: +30%
- Healing received (darkness): -60%
- damage received: -30%
- Damage received penalty (darkness): +60%
Rock Heavy
- Can't swim
- crushing damage modifier (crush depth mod): -90%
Crystallization
- Access to various gemstone-related building blocks
Rock Gut
- Immune to poison damage
- Lets you safely eat uranium and poisonous mushrooms.
Photophobic
- Walkspeed: -25%
- Darkness walkspeed: +50%
- Healing received: -30%
- Healing received (darkness): +60%
- Damage received: +30%
- Damage received (darkness): -30%
Rock Heavy
- Can't swim
- Crushing damage modifier: -90%
Assassin
- Ranged weapons damage: +100% ranged damage
- ranged weapons accuracy: +50% ranged accuracy
- bow drawing strength: +100% bow range
- Crossbow proficiency: 100% slower draw speed
- Bow proficiency: 100% slower draw speed
- Firearm proficiency: 100% slower reload speed
Night Gem
- Dark vision
Crystalization
- Access to various gemstone-related building blocks
Rock Gut
- Immune to poison damage
- Lets you safely eat uranium and poisonous mushrooms.
Textures of the crystal blocks were taken straight from the game files.
Adds edible uranium
This mod depends on PlayermodelLib, Overhaullib, and dark vision.
Optionally abyssal depths, as the crush damage modifier is based on allowing you to easily traverse underwater ruins or caves.
This mod was designed for the Pandorica public server, but you can freely use it in any other server or modpack.
Download
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