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Floating Damage Text!
ZBy Zalea
Floating combat text for critically acclaimed MMO Vintage Story (supports CO and vanilla!)

Description
Tired of checking the damage log? This puts floating damage text on screen, MMO style. This is primarily aimed at Combat Overhaul but it supports vanilla now!
Note: For 1.22, maltiez isn't updating combat overhaul, and so the fork should be used instead (also, there seems to be some issues with using this with combat overhaul fork. I will try to get around with fixing this as soon as I can). Vanilla just works.
Current features
- Damage floats up from hit location
- Juicy crits! (combat overhaul only)
- Customizable text sizing, including scaling smaller with distance and larger with crit/headshot
- Scale damage text based on damage dealt for bigger dopamine hit
- Configuration support (see screenshots for all the configuration options) with json file (ModConfig/DamageNumbers.json) or ConfigLib
- Separate color option for healing and different damage types
- Icons for each damage type in the game (can be disabled in config)
NB: None of the configuration options require restarting the game/rejoining the server, if using ConfigLib.
Roadmap
- Line of sight support (toggleable on server side)
- More server side config options, like max distance. Currently all the configurations are client side
- Pixel fonts/icons that are more inline with the VS aesthetic
Notes on Vanilla Usage
- Crits don't exist in vanilla, so the crit settings won't do anything. I could add in optional vanilla crit logic later?
- Most vanilla weapons seem to do blunt damage, like the falx and the spear
- Doesn't require any configuration; if overhaullib mod isn't loaded, it will fall back on vanilla methods
- Vanilla doesn't have locational hit damage, so the number you'll get is going to be the same given the same weapon and enemy combo (I think?)
Download
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