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NxLabs / Vintage Story

Divine Ascension

VBy Valinnar

Religion mod: deities, favor, blessings, and multi-religion civilizations.

Divine Ascension

Description

Divine Ascension

A religion, progression, and diplomacy mod for Vintage Story. Found a faith, earn divine favor through gameplay, unlock powerful blessings, and ally with other religions to form civilizations that wage war or broker peace. v5.0 was a ground-up UI rewrite and a wide gameplay expansion; v5.3 adds Toolsmith and Butchering mod compatibility — see What's New below.

Core Loop

  • Right-click a Lectern to open the codex menu (no global hotkey in release builds — every player needs lectern access)
  • Join or found a religion devoted to one of five domains
  • Earn favor through domain-aligned activities (mining for Craft, hunting for Wild, etc.) — you accrue favor with every domain at once, with a 1.5× bonus for your patron
  • Unlock blessings — permanent stat bonuses like +15% mining speed or +20% max health
  • Build prestige collectively with your religion through shared progress
  • Form civilizations by allying religions, then engage in diplomacy and warfare

Domains

Each domain rewards a different playstyle:

<table> <thead> <tr> <th>Domain</th> <th>Favored Activities</th> </tr> </thead> <tbody> <tr> <td>Craft</td> <td>Ore mining, smelting, crafting, Toolsmith tool assembly/sharpening/reforging</td> </tr> <tr> <td>Wild</td> <td>Hunting, butchering, foraging, Butchering mod skinning</td> </tr> <tr> <td>Harvest</td> <td>Farming, cooking</td> </tr> <tr> <td>Stone</td> <td>Stone mining, chiseling, pottery, knapping</td> </tr> <tr> <td>Conquest</td> <td>Monster slaying, ruin exploration, PvP</td> </tr> </tbody> </table>

Custom deity names: Choose a domain for mechanics, then name your deity anything you want. Two Craft religions might worship "Khoras the Eternal Smith" and "Vulcan of the Forge" &mdash; same bonuses, different identity. v5.0 adds optional motto and founding myth flavor text for the founder to set.

Dual Progression

Personal (Favor) &mdash; Your individual power

  • Earned through gameplay across all five domains simultaneously; +0.5/hour passive generation into your patron deity
  • Ranks: Initiate &rarr; Disciple &rarr; Zealot &rarr; Champion &rarr; Avatar
  • Unlocks personal blessings that boost your stats

Community (Prestige) &mdash; Your religion's collective strength

  • Shared across all members based on group activity
  • Ranks: Fledgling &rarr; Established &rarr; Renowned &rarr; Legendary &rarr; Mythic
  • Unlocks religion-wide blessings benefiting everyone
  • Required for high-tier diplomacy (alliances need "Renowned" rank)
  • Determines how many active blessing slots the religion can carry at once (new in v5.0)

This means you progress even offline and benefit from your community's work.

Blessings

Permanent stat upgrades arranged in branching trees. Unlock them by spending favor (personal) or prestige (religion-wide).

Examples:

  • Craftsman's Touch &mdash; +10% tool durability, +10% ore yield
  • Master Forager &mdash; +20% forage drops, 15% slower spoilage
  • Divine Kitchen &mdash; +35% cooking yield, +25% food satiety

Browse the blessing tree in-game in v5.0's parchment-and-wax-seal layout &mdash; branch swimlanes, double-click to inscribe, hover for details. Both personal and religion-level blessings can now be struck (unlearned) with refunds.

Holy Sites

This feature requires claims to be toggled on.

Consecrate sacred ground by placing altars in claimed territory. Holy sites amplify your connection to your deity:

  • Prayer system &mdash; Offer domain-specific items at altars for boosted favor and prestige
  • Tier multipliers &mdash; Shrines (2&times;), Temples (2.5&times;), Cathedrals (3&times;) prayer rewards
  • Automatic consecration &mdash; Place an altar in claimed land to create a holy site; destroy it to deconsecrate
  • Waypoint marking &mdash; Track and navigate to your religion's sacred locations

Rituals

This feature requires claims to be toggled on.

Upgrade holy sites from Shrine &rarr; Temple &rarr; Cathedral through collaborative multi-step rituals:

  • Discovery mechanic &mdash; Ritual steps start hidden ("???") and reveal when you offer matching items
  • Collaborative completion &mdash; Multiple players can contribute offerings to the same ritual
  • Domain-specific paths &mdash; Each domain has unique rituals with thematic requirements

Civilizations &amp; Diplomacy

Established religions can ally into civilizations (1&ndash;4 religions, each with a different domain). Civilizations unlock:

  • Treaties and alliances with other civilizations
  • War declarations &mdash; 1.5&times; PvP rewards during conflict
  • Prestige bonuses &mdash; +100 prestige for all members on alliance formation
  • v5.0: Civic boons displayed with distinct glyphs on the detail page, Ethos founder epithet, optional capital binding to a holy site, automatic chronicle of significant events, and annual Founding Day holiday

What's New in v5.3 &mdash; Mod Compatibility

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