
Description
Eat together as a community. The more players you're near when you eat, the more advantages you'll receive! Under heavy active development, stand by for a featureful release.
Currently Implemented
- Loads of bugs. Don't try this yet, it's only on moddb for testing on our server!
- Configurable NearDistance (default 14 blocks in every direction)
- Configurable EffectDuration (default 5 minutes of ingame time)
In Progress
- AddHP (add .1HP for each player within NearDistance for EffectDuration when you eat)
- AddWalkSpeed (add 5% walk speed for each player within NearDistance for EffectDuration when you eat)
- Scale effects to reasonable defaults
- Current test values are un-sublte to make testing easier
- Add client performance metrics
- Add server performance metrics
- Define maximum buffs possible
- Eating a full stack of raw onions with lots of friends should not feel as pleasant as this mod currently suggests
- Players can receive unlimited buffs from eating with friends if the timeout is set long enough
Coming Later
- Scale buffs to the amount of satiety (or nutrition points) gained. This will encourage big nutritious feasts and banquets, rather than eating a single turnip to get 100% of bonuses.
- Increase bonuses if it's cold outside but there's a heat source nearby (build a cozy house!)
- Increase bonuses for every nearby player who is sitting (eat like civilized Seraphs!)
Have a request? Post it in the comments!
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