
Extra Traits Expansion
Vibe coded with Google Antigravity. I don't know what I'm doing.
Description
๐ Overview
This mod is a tool meant to work off the back of Combat Overhaul to allow the addition of new stats and traits related to combat (player, armor, etc.).
๐ ๏ธ Dependencies
This mod relies on the following mods to function:
- Combat Overhaul (REQUIRED)
- Overhaul Lib (for Combat Overhaul)
๐ก Inspiration & Credits
This mod builds upon the systems and concepts found in:
- Aldi's Classes Race Patch & Racial Ability: For the concept and ideas of the current (and future) custom attributes.
- Combat Overhaul: For the insane groundwork this incredible mod laid out.
โก New attributes
1. Armor Manipulation Effectiveness
Follows the penalty to manipulation speed applied by wearing armor, allowing it to be tweaked relative to the armor each player is wearing.
2. Armor Aim Clumsiness Amount
Follows the penalty to aiming precision applied by wearing armor, allowing it to be tweaked relative to the armor each player is wearing.
3. Out of Combat Timer
Follows the damage received by a player, then after a set duration, lets the increased natural healing take effect.
4. Increased Natural Healing
Allows a faster natural healing with a rate of +2HP/s.
5. Increased Healing Satiation Cost
Balances accelerated healing by applying an additional resource drain when active:
-
-100 satiation per second while increased healing is applied
6. Vanilla-Compatible Damage Bridges
Ensures melee and ranged damage bonuses from traits apply correctly by routing them through vanilla-compatible logic, bypassing limitations imposed by Combat Overhaul where necessary.
This guarantees:
-
Ranged damage bonuses function as expected
-
Melee damage bonuses use the same consistent application path
7. Farming Tool Behavior (Groundwork)
Introduces a new Farming Tool behavior system that allows traits to affect tools such as hoes and scythes.
This system currently serves as groundwork for future farming-related proficiencies and traits.
๐งฉ Intended Usage
This mod is not meant to be a standalone content mod.
It exists primarily to provide infrastructure for other mods - currently only Racial Classes Overhaul - by exposing systems and hooks that would otherwise require invasive patches or hard overrides.
This mod was vibe-coded using Google Antigravity. I am in no way trying to advertise this mod as entirely made by me. It was made out of necessity for a specific use case on a specific server. All credit goes to the original authors of the mods and dependencies.
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