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Falling blocks spawn manager

TBy tehtelev

Limits the number of blocks falling at the same time.

Falling blocks spawn manager

Description

<span style="font-size: 2rem;">▣</span> Falling Blocks Spawn Manager

Limits the number of unstable rock, soil, gravel, and sand blocks falling simultaneously when collapses are enabled.

✅ Benefits

⚡

Reduces CPU Load

Limits the number of falling blocks during large and frequent collapses, preventing drops in server TPS and player FPS.

🏃

Instant End on Distance

Immediately ends collapses if a player moves too far away (usually more than 128 blocks) to avoid server overload from idle entities.

🛡️

Prevents Chunk Load Collapses

Prevents collapses from occurring when loading new chunks, including those caused by generation mods.

📏

Distance-Based Non-Player Control

Prevents collapses caused by non-players beyond 128 blocks from any player.

📦

Item Drop Fallback

If an unstable block cannot land or there is no space, it will fall to the ground as an item.

⚙️

Configurable Limits

Default limit is 200 (500 for 1.22). In the FallingSpawnManagerConfig configuration file you can raise this number for servers.

ℹ️ Note: This mod is essentially an implementation of a PR I made that was rejected by the developers.

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