

Falling blocks spawn manager
Limits the number of blocks falling at the same time.

Description
<span style="font-size: 2rem;">▣</span> Falling Blocks Spawn Manager
Limits the number of unstable rock, soil, gravel, and sand blocks falling simultaneously when collapses are enabled.
✅ Benefits
Reduces CPU Load
Limits the number of falling blocks during large and frequent collapses, preventing drops in server TPS and player FPS.
Instant End on Distance
Immediately ends collapses if a player moves too far away (usually more than 128 blocks) to avoid server overload from idle entities.
Prevents Chunk Load Collapses
Prevents collapses from occurring when loading new chunks, including those caused by generation mods.
Distance-Based Non-Player Control
Prevents collapses caused by non-players beyond 128 blocks from any player.
Item Drop Fallback
If an unstable block cannot land or there is no space, it will fall to the ground as an item.
Configurable Limits
Default limit is 200 (500 for 1.22). In the FallingSpawnManagerConfig configuration file you can raise this number for servers.
ℹ️ Note: This mod is essentially an implementation of a PR I made that was rejected by the developers.
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