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Grassroots Coca

SBy sunnye

Coca farming. Grow, dry, leech, refine, and recrystallize. Extract the purest product.

Grassroots Coca

Description

<span style="background-color: #558b2f; color: #ffffff;">Grassroots Coca</span>
<span style="background-color: #558b2f; color: #ffffff;">coca cultivation</span>

"I just like the way it smells."

Grow and harvest coca. Dry and proccess coca leaves. Extract the purest product.

Requires Grassroots. (v0.7.x)

Leaf to product

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<span style="color: #4e7a2f;">Grow.</span> Seeds in hot and wet environments. Grows wild in forest and jungle.

<span style="color: #4e7a2f;">Dry.</span> Pile the leaves on the ground and keep them out of the rain.

<span style="color: #4e7a2f;">Leech.</span> Seal leaves and limewater in a barrel for 24h.

<span style="color: #4e7a2f;">Separate.</span> Solution, rendered fat, and salt in the grid crafts paste.

<span style="color: #4e7a2f;">Refine.</span> Cook paste with sulfuric acid. Ruins the pot. Gives cocaine HCl.

Two HCl press into a brick from the grid

Cocaine bricks do not decay purity

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Purity

Every step adds purity. Merging two stacks averages them, pouring a weak batch into a good one will ruin it, this is true for every step including the bricks. Make sure to separate the junk from the goods.

Purity falls 2 points a day unless pressed into a brick from grid. (bricks that are stacked or merged with lower quality bricks will lower that pile's purity)

Crafting stops at 75. For a more pure product, you recrystallize in a barrel of aqua vitae, 4 points every 12 hours, up to 99. No sealing required. Just add aqua vitae and&nbsp; hcl.

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<table style="border-collapse: collapse; width: 78%; border-style: none;" border="1"> <tbody> <tr> <td style="width: 25%; text-align: center; padding: 8px;">Tier</td> <td style="width: 25%; text-align: center; padding: 8px;">Purity</td> <td style="width: 25%; text-align: center; padding: 8px;">Strength</td> <td style="width: 25%; text-align: center; padding: 8px;">Length</td> </tr> <tr> <td style="text-align: center; padding: 8px;"><span style="background-color: #7e8c8d;">&nbsp;Crude&nbsp;</span></td> <td style="text-align: center; padding: 8px;">under 45</td> <td style="text-align: center; padding: 8px;">14%</td> <td style="text-align: center; padding: 8px;">2 hrs</td> </tr> <tr> <td style="text-align: center; padding: 8px;"><span style="background-color: #ced4d9;">&nbsp;Washed&nbsp;</span></td> <td style="text-align: center; padding: 8px;">45</td> <td style="text-align: center; padding: 8px;">19%</td> <td style="text-align: center; padding: 8px;">3 hrs</td> </tr> <tr> <td style="text-align: center; padding: 8px;"><span style="background-color: #58f300;">&nbsp;Refined&nbsp;</span></td> <td style="text-align: center; padding: 8px;">70</td> <td style="text-align: center; padding: 8px;">24%</td> <td style="text-align: center; padding: 8px;">4 hrs</td> </tr> <tr> <td style="text-align: center; padding: 8px;"><span style="background-color: #ffff17;">&nbsp;Pure&nbsp;</span></td> <td style="text-align: center; padding: 8px;">90</td> <td style="text-align: center; padding: 8px;">35%</td> <td style="text-align: center; padding: 8px;">5 hrs</td> </tr> </tbody> </table>

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Enjoying

Hold right click. Buffs include melee, walk speed, and hunger rate.

Every dose use a small amount of satiety. Buffs have a 2 hour cooldown.

Visual bloom effect on use.

Buffs and timers show in the Grassroots HUD. CTRL+G toggle

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Cook fresh leaves into coca tea. Food and a small heal.

Compatibility

Biomes - Wild Coca spawns in Neotropics

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<span style="text-decoration: underline;">Integrated Mod Manager</span> imm.json added for Grassroots Coca. config available in-game thru .imm

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Config

ModConfig/grassrootscoca.json

DoseVisuals false turns screen effect off

PurityDecayPerDay 0 turns decay off

DryingHours and PocketDryingHours for drying, GrowthMonths for the crop

Read the full description on Vintage Story ModDB →

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