

Grassroots Coca
Coca farming. Grow, dry, leech, refine, and recrystallize. Extract the purest product.

Description
<span style="background-color: #558b2f; color: #ffffff;">Grassroots Coca</span>
<span style="background-color: #558b2f; color: #ffffff;">coca cultivation</span>
"I just like the way it smells."
Grow and harvest coca. Dry and proccess coca leaves. Extract the purest product.
Requires Grassroots. (v0.7.x)
Leaf to product

<span style="color: #4e7a2f;">Grow.</span> Seeds in hot and wet environments. Grows wild in forest and jungle.
<span style="color: #4e7a2f;">Dry.</span> Pile the leaves on the ground and keep them out of the rain.
<span style="color: #4e7a2f;">Leech.</span> Seal leaves and limewater in a barrel for 24h.

<span style="color: #4e7a2f;">Separate.</span> Solution, rendered fat, and salt in the grid crafts paste.
<span style="color: #4e7a2f;">Refine.</span> Cook paste with sulfuric acid. Ruins the pot. Gives cocaine HCl.

Two HCl press into a brick from the grid
Cocaine bricks do not decay purity
Purity
Every step adds purity. Merging two stacks averages them, pouring a weak batch into a good one will ruin it, this is true for every step including the bricks. Make sure to separate the junk from the goods.
Purity falls 2 points a day unless pressed into a brick from grid. (bricks that are stacked or merged with lower quality bricks will lower that pile's purity)
Crafting stops at 75. For a more pure product, you recrystallize in a barrel of aqua vitae, 4 points every 12 hours, up to 99. No sealing required. Just add aqua vitae and hcl.


<table style="border-collapse: collapse; width: 78%; border-style: none;" border="1"> <tbody> <tr> <td style="width: 25%; text-align: center; padding: 8px;">Tier</td> <td style="width: 25%; text-align: center; padding: 8px;">Purity</td> <td style="width: 25%; text-align: center; padding: 8px;">Strength</td> <td style="width: 25%; text-align: center; padding: 8px;">Length</td> </tr> <tr> <td style="text-align: center; padding: 8px;"><span style="background-color: #7e8c8d;"> Crude </span></td> <td style="text-align: center; padding: 8px;">under 45</td> <td style="text-align: center; padding: 8px;">14%</td> <td style="text-align: center; padding: 8px;">2 hrs</td> </tr> <tr> <td style="text-align: center; padding: 8px;"><span style="background-color: #ced4d9;"> Washed </span></td> <td style="text-align: center; padding: 8px;">45</td> <td style="text-align: center; padding: 8px;">19%</td> <td style="text-align: center; padding: 8px;">3 hrs</td> </tr> <tr> <td style="text-align: center; padding: 8px;"><span style="background-color: #58f300;"> Refined </span></td> <td style="text-align: center; padding: 8px;">70</td> <td style="text-align: center; padding: 8px;">24%</td> <td style="text-align: center; padding: 8px;">4 hrs</td> </tr> <tr> <td style="text-align: center; padding: 8px;"><span style="background-color: #ffff17;"> Pure </span></td> <td style="text-align: center; padding: 8px;">90</td> <td style="text-align: center; padding: 8px;">35%</td> <td style="text-align: center; padding: 8px;">5 hrs</td> </tr> </tbody> </table>
Enjoying
Hold right click. Buffs include melee, walk speed, and hunger rate.
Every dose use a small amount of satiety. Buffs have a 2 hour cooldown.
Visual bloom effect on use.
Buffs and timers show in the Grassroots HUD. CTRL+G toggle
Cook fresh leaves into coca tea. Food and a small heal.

Biomes - Wild Coca spawns in Neotropics
<span style="text-decoration: underline;">Integrated Mod Manager</span> imm.json added for Grassroots Coca. config available in-game thru .imm
ModConfig/grassrootscoca.json
DoseVisuals false turns screen effect off
PurityDecayPerDay 0 turns decay off
DryingHours and PocketDryingHours for drying, GrowthMonths for the crop
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