

Handy Tweaks
Ignore unwanted pickups! Faster pick ups! Never miss a cattail again! And more QoL tweaks
Description
<span style="font-family: arial black, sans-serif;">Handy Tweaks</span>
<span style="font-family: helvetica, arial, sans-serif;">Small, practical QoL fixes to handle things a bit smoother.</span>
Discard Mode
- Drop one Low Fertility Soil - now you won't pick up any Low Fertility Soil again! Works with all items.
- Toggle with hotkey (Default 'B'), anything you drop will be tagged and that type of item won't be auto picked up again.
- Toggle again to disable and clear all tagged items.
- Sneak to bypass Discard Mode temporarily without clearing your banned items, allowing you to pick up accidental drops etc (Thanks LunaGore for the idea!)
Pick Up Drops Instantly
- No more weird delay!
- Increased auto-collect speed for block drops like cattails, logs, grass, stones, sticks, etc
- Doesn't affect items you or others drop.
- Slightly increased pick up range - but only for fresh drops
- Set your own delay time
Right-Click Pick Up Made Kinder
- You can now right-click to pick up loose versions (rocks, sticks, flint, etc.) regardless of what’s in your active slot.
- Only affects blocks that already support right-click pickup.
Throw Items Farther
- Dropping items launches them further so you don't re-grab them by accident
- Probably obsolete with Discard Mode but its fun hurling stuff?
Everything can be toggled on/off and tuned in HandyTweaks_config.json. They are all enabled by default.
Optional tweaks:
Alternative Offhand Hunger Penalty
- Disabled by default, enable in HandyTweaks_config.json
- No hunger penalty just for equipping something offhand.
- When you sprint or use actions, a stronger hunger penalty (default +40%) kicks in for a short while
- It lasts for 5 seconds after sprinting or performing an action. Fully configurable.
<span style="font-size: 14pt;">I recommend using this mod with Item Pickup Notifier.</span>
<span style="font-size: 14pt;">Let me know if something doesn't work or if there are features similar to this that you would like implemented and I will try my best :)</span>
As a relatively new player these are just some things I wrote down while playing and wished were already in the game.
I only play single player so I cannot vouch for how these hold up in multiplayer - the pick up delay could perhaps cause some sync issues.
Some tips:
- Try setting FreshDropRadiusBlocks to a high number like 10 - now you'll pick up drops instantly from pretty much any block you break.
- Thats all my tips!
About Discard Mode:
Basic idea is: if you throw away a granite stone, you won't pick up granite stones again.
This means you can essentially "mark" or blacklist unwantable items and have a less cluttered inventory.
For example no more picking up flowers, low fertility soil, stones when mining etc...
Just turn Discard Mode off to reset and all the items will be, uh, pickupable again! Up-pickable?
Hotkey is configurable in the normal controls settings - default is 'B'.
Config explanations:
"FastPickup": {
"Enabled": true,
"FreshDropRadiusBlocks": 4.0, //Pickup distance for the drops, default is roughly 4 blocks away, increase to effectively collect any block you can reach and break
"PickupDelayMs": 150 //This allows you to set a custom delay (I think vanilla is like 1000) in ms, 0 is instant.
},
"RightClickPickup": {
"Enabled": true,
"PickupWithoutMatchingStack": true, //Leave these at default, for debug.
"AllowWhenActiveSlotEmpty": true,
"IncludeHandbookAlternates": true
},
"ThrowFar": {
"Enabled": true,
"ThrowVelocityMultiplier": 3.0 //Throw your items with 3 times the force (does not apply to actually throwing rocks, only dropping items).
},
"OffhandConditionalHunger": {
"Enabled": false, //Set to "true" to enable
"PenaltyPercent": 40, //How much percent should be added to the hunger rate of the player.
"PenaltyDurationSeconds": 5.0, //How long after you've performed an action or sprinted the penalty should stay.
"TriggerOnSprint": true,
"TriggerOnLeftClick": true,
"TriggerOnRightClick": true,
"RequireOffhandItem": true
}
"DiscardMode": {
"AllowSneakBypass": true, //Setting this to false will disable the ability to bypass Discard Mode temporarily by sneaking.
"Enabled": true
}
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