

HoR xSkills Addon
195+ abilities across 17 skills extending XSkills with Navigation, Building, Alchemy, and more.
Description
HoR-xSkills-Addon adds 195+ abilities across 17 skills to the XSkills leveling system. It extends all 11 existing XSkills with new perks and registers 6 entirely new custom skills, Navigation, Building, Enchanting, Alchemy, Tinkering, and Electrical Engineering, each with unique XP sources and tiered abilities. Integrates with HydrateOrDiedrate (thirst/heat mechanics), SmithingPlus (quality/repair), CarryOn (carry speed), and the Alchemy mod (potion flask XP sources).
Stats: 195+ Abilities • 17 Skills (11 Extended + 6 New) • 4 Mod Integrations • Tiered Progression • Specialization Perks • Universal
✨ Highlights <span style="margin-left: auto; font-size: 12px;">▼</span>
- 195+ Abilities Across 17 Skills
Every ability is built on verified VS 1.22 stats and hooks, stat modifiers, entity behavior damage hooks, tick-based proximity checks, and skill-scaled progression. - 6 Brand-New Custom Skills
Navigation (explore the world), Building (place and construct), Enchanting (interact with temporal devices), Alchemy (brew and craft potions), Tinkering (repair and engineer), and Electrical Engineering (operate powered machines). Each has its own XP sources and a specialization perk for +40% XP gain. - Cross-Skill Synergies
Venom Brewer (Alchemy) boosts Venomous Strike (Combat) chance and damage. Chrono Harvest (Temporal) grants bonus foraging during storms. Riposte and Shield Wall reward group tactics in combat. - 4 Mod Integrations
Optional support for HydrateOrDiedrate (6 abilities), SmithingPlus (8 abilities), CarryOn (1 ability), and the Alchemy mod (potionflask XP source for the Alchemy skill). All integration abilities work without the optional mod installed, they simply have no effect until the mod is present.
🔧 Version 1.0.3 Update Notes <span style="margin-left: auto; font-size: 12px;">▼</span>
Patch Types: Player behavior stat sync • Scope: Enchanting / Navigation / Temporal translocator repair perks
- Translocator Repair Perks
Added a runtime stat sync pass that re-applies translocator repair cost modifiers after reconnect/login, so learned perk tiers are active without requiring a respec or tier change. - Covers All Relevant Perk Categories
Sync now reapplies Runic Knowledge, Temporal Weaving, Ascendant, Landmark Memory, Dimensional Traveler, and Temporal Infusion categories totemporalGearTLRepairCostfor consistent behavior in live server sessions.
🔧 Version 1.0.2 Update Notes <span style="margin-left: auto; font-size: 12px;">▼</span>
Patch Types: Entity behavior logic • Scope: Combat → Venomous Strike
- Venomous Strike Loop Fix
Poison ticks no longer re-trigger Venomous Strike. DoT damage is now excluded from the proc path to prevent recursive self-stacking. - Same-Attacker Lock Window
When Venomous Strike procs on a target, that same attacker cannot proc Venomous Strike again on that target until the 5-second poison cycle completes. This prevents rapid-hit chain stacking during active poison.
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