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NxLabs / Vintage Story

Omniummod

VBy Vintagebob

A mod which adds oceans, new monsters, blocks, items and a boss.

Description

 

<span style="color: #e74c3c;">TIHS MOD IS DISCONTINUED FOR NOW</span>

<span style="color: #e74c3c;">(it also does not work on the new versions of the game)</span>

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<span style="background-color: #ffffff;">Hi everyone,</span>

<span style="background-color: #ffffff;">Here is my mod!</span>

This is my first mod and it could be a bit buggy, sorry for this. Also im not very strong in english, excuse me for my mistakes :/

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<span style="background-color: #ffffff;">This mod adds:</span>

<span style="background-color: #ffffff;">Oceans:</span>

<span style="background-color: #ffffff;">-there are two variants: the deep ocean and the flat ocean</span>

<span style="background-color: #ffffff;">-flat ocean:</span>

<span style="background-color: #ffffff;">&nbsp;&nbsp; &nbsp;-in the flat ocean they can spawn kelp, seagrass and corals</span>

<span style="background-color: #ffffff;">&nbsp; &nbsp; -the kelp grows in a kelpforest and there are three kelptypes: the giankelp, the sugarkelp and the bullekp</span>

<span style="background-color: #ffffff;">&nbsp; &nbsp;-corals spawn in reefs, there are four types of them: the black coral, the brain one, the large polyp stony coral xD and the bubble coral</span>

<span style="background-color: #ffffff;">&nbsp; &nbsp;-for all coral variants there are coral ferns</span>

<span style="background-color: #ffffff;">-deep ocean:</span>

<span style="background-color: #ffffff;">&nbsp; -in the deep ocean you can find nothing else but hydrothermal vents with giant tube worms and deep clams (but trust me, they are very cool :))</span>

<span style="background-color: #ffffff;">-in both ocean variants (and sometimes in lakes too) you can now find sunken ships and ruined sunken villages with different loot</span>

<span style="background-color: #ffffff;">Fishes:</span>

<span style="background-color: #ffffff;">-this mod adds also 7 new fishtypes to the game:</span>

<span style="background-color: #ffffff;">&nbsp; -the cavernfish, which spawns in specially generated caves below y = 20</span>

<span style="background-color: #ffffff;">&nbsp; -blobfishes and barreleyes, whith live in the deep ocean variant</span>

<span style="background-color: #ffffff;">&nbsp; -salmons and pikes (spawn in normal lakes or in the shallow water)</span>

<span style="background-color: #ffffff;">&nbsp; -butterflyfisches spawn now in kelpforests</span>

<span style="background-color: #ffffff;">&nbsp; -and white sharks, which will attack you and spawn also in the ocean, in both variants</span>

<span style="background-color: #ffffff;">-you can kill and eat the fishes, BUT DONT DO THAT, they are so cool and exist not to be eaten by you! (the fishes give a very small amount of&nbsp;</span><span style="background-color: #ffffff;">hunger back, because of this reason, but if you are that cruel, and want to kill them, you can change the "nutritionprops" in the files: blobfisch, geisterfisch, hecht, h&ouml;hlenfisch, lachs and sharkmeet in the itemtypes folder of the mod)</span>

<span style="background-color: #ffffff;">-you can even cook the fishes (BUT THIS ALSO IS NOT DESIRED)</span>

<span style="background-color: #ffffff;">-craft a fishbucket with a normal bucket, for catching fishes in it</span>

<span style="background-color: #ffffff;">-you can release the chatched fishes whereever you want and they should not despawn</span>

<span style="background-color: #ffffff;">Mushrooms:</span>

<span style="background-color: #ffffff;">-you can find 3 new mushrooms now:</span>

<span style="background-color: #ffffff;">&nbsp; -the stallionmushroom grows only on meadows, not in the forests</span>

<span style="background-color: #ffffff;">&nbsp; -morels grow in the forests and on the meadows</span>

<span style="background-color: #ffffff;">&nbsp;&nbsp; &nbsp;-when eaten, the morel regenerates some life</span>

<span style="background-color: #ffffff;">&nbsp; -hollowfunguses grow in special caves, filled with mushroomrooted stone (break with shovel)</span>

<span style="background-color: #ffffff;">&nbsp;&nbsp; &nbsp;-the glow in the dark, need the most time of all 3 mushrooms to grow and give the lessest saturation</span>

<span style="background-color: #ffffff;">&nbsp; &nbsp; -maybe you need dig through the rock to find some :)</span>

<span style="background-color: #ffffff;">-all mushrooms can be cooked in mushroomsoups</span>

<span style="background-color: #ffffff;">Popy:</span>

<span style="background-color: #ffffff;">-in the original game there is already one popy: the golden popy</span>

<span style="background-color: #ffffff;">-but this popy is different:</span>

<span style="background-color: #ffffff;">&nbsp; -when broken, it drops seeds and (if mature) popyseeds</span>

<span style="background-color: #ffffff;">&nbsp; -the popyseeds you can grind into oily popyseeds</span>

<span style="background-color: #ffffff;">&nbsp; -when you break vanilla-tree-leaves, they now drop leaf-items</span>

<span style="background-color: #ffffff;">&nbsp; -with the leaves and the oily popyseeds you can craft an oilbundle</span>

<span style="background-color: #ffffff;">&nbsp; -when you wait some time, the oilbundle turns into hardened popyoil</span>

<span style="background-color: #ffffff;">&nbsp; -the oil you can use like fat for crafting, but you dont have to kill animals!</span>

<span style="background-color: #ffffff;">-the popyseeds, oily popyseeds and the hardened oil can be eaten</span>

<span style="background-color: #ffffff;">-oily seeds perish faster than normal, but they give more saturation</span>

Read the full description on Vintage Story ModDB →

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