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KettleHatt's Animal Tweaks (KAT)
KBy KettleHatt
adjusts the health of animals for a better and more realistic hunting experience
Description
consider the following rhetoric:
- are you sick of needing to knap enough arrows to go to war with france?
- does sprinting after forest creatures through the brush and machine gunning half a dozen spears into their ass at point blank feel unimmersive?
- should a 1,000lb moose probably not have basically the same hit points as a goat?
if you answered yes to any of the above questions and/or have a (just) hatred of the deer and their various species then you probably don't need this mod but chances are you couldn't find a better one
what this mod does
- adjusts the health of animals (in general health is reduced roughly by half)
what this mod does not do
- literally anything else
<span style="text-decoration: underline;">questions / comments /concerns</span>
why was this mod made?
- spite
does this affect any of the monsters or players?
- no
wouldn't it be better to overhaul damage instead?
- probably
this upsets the balance of the game
- don't care didn't ask L cope seethe mald etc
i disagree with X value or Y decision
- AppData\Roaming\Vintagestory\assets\survival\entities | select creature and open w/ notepad | Ctrl+F "Health" | no need to thank me
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