
Kobold Packs
A set of leather backpacks featuring a small hitchhiking friend.

Description



I, an user of the CarryOn and QPChiselTools mods, finely drafted, expertly crafted, and was ultimated shafted,
when I dared make myself a chiseled backpack.
This may not solve your woes with such oversight, but hear ye, it does solve mine!
Please leave suggestions!
I love all the ideas, and while I may not have the technical skills to solve all of them (yet), I will try!
And thanks for the warm reception, I'm happy this brings people joy. :)

ConfigLib and VSIMGUI (optional):
now has a configuration option for slot amounts
note that previously crafted/spawned backpacks will retain their inventory size,
and <span style="text-decoration: underline;"><span style="color: #000000; text-decoration: underline;">you must make new ones if you want them to update</span></span>.
ToDo:
- polish the pack itself (add missing straps mainly)
- accessories (can't have him going cold in the winter)
- animations(?)
- switch to referencing base game textures, skip the file bloat (44kb wasted!)\
- Player seat version
In Progress:
- client side model replacer version
Finished:
- Color Variants!
- ConfigLib slot options.
Issues:
- Minor Texture Reference Error
Fixes:
- [1.1.3] Changed recipe to actually use dye in a bowl, instead of unaquireable item game:dye-red/blue/etc. Note that 1.1.0 to 1.1.2 are broken in survival, highly recommend updating.
- [1.1.1] Fixed mod update incompatibility.
- [1.1.0] Reduced Metal Cost to 1 metal(any) bit.
I needed a custom backpack, witness me.
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