

Legendary Mobs
rare larger variants of vanilla animals that drop legendary ores to smith legendary items.

Description
<span style="color: #d35400;">I am planning to work on spawning mechanics for the next release. Planned release date is mid-late January</span>
1.1.3 HOTFIX-
- <span style="background-color: #ffffff; color: #000000;">Fixed an issue where 3x3 tools did not work on Multiplayer worlds</span>
1.1.2 changelog-
- <span style="font-family: Calibri; font-size: 11.0pt;">Legendary blooms now smith into legendary ingots</span>
- <span style="font-family: Calibri; font-size: 11.0pt;">Old recipes still exist to use up your old collected blooms</span>
- <span style="font-family: Calibri; font-size: 11.0pt;">Liquid fat for quenching Legendary items.</span>
- <span style="font-family: Calibri; font-size: 11.0pt;">Tier 1 legendary sword slightly nerfed in anticipation of T2 items</span>
- <span style="font-family: Calibri; font-size: 11.0pt;">Drops changed from steel to iron</span>
- <span style="font-family: Calibri; font-size: 11.0pt;">Religious ruins "Shrine" that spawn with 1 legendary mob</span>
- <span style="font-family: Calibri; font-size: 11.0pt;">Legendary mobs no longer spawn outside of shrines</span>
- <span style="font-family: Calibri; font-size: 11.0pt;">Legendary Hammer that breaks stone into whole blocks</span>
- <span style="font-family: Calibri; font-size: 11.0pt;">Legendary mobs now have a "magic" ranged attack.</span>
- <span style="font-family: Calibri; font-size: 11.0pt;">Legendary Pickaxe breaks 3x3 blocks</span>
- <span style="font-family: Calibri; font-size: 11.0pt;">Legendary Shovel breaks 3x3 blocks</span>
- <span style="font-family: Calibri; font-size: 11.0pt;">Legendary Hoe tills 3x3 blocks</span>
Legendary Mods adds relatively rare larger variants of vanilla animals. These animals will spawn at world-generated shrine structures. These animals drop many more items than their smaller counterparts, and always drop red meat instead of bushmeat. There is a chance for iron plate and chain to drop, and a chance to drop Legendary Blooms which can be smithed into legendary items.
<img src="https://drive.google.com/uc?export=view&id=1r8N323aFLoUXeFchhpw89LDB816jy1Ds" alt="" width="472" height="535" /><img src="https://drive.google.com/uc?export=view&id=1Get2BXbb6dQqGbi58BavFJ_9im2jy-CI" alt="" width="636" height="489" /><img src="https://drive.google.com/uc?export=view&id=1BgiWXuRAFi8WrAmmPijAVvKW8NZpFek3" alt="" width="652" height="615" />
<img src="https://drive.google.com/uc?export=view&id=1no6JL8HtiqhkBhpMVw7KPB64qQLFxTCN" alt="" width="759" height="553" />
There is also a chance of dropping a new ore:
Legendary Ore
<img src="https://drive.google.com/uc?export=view&id=1U-zUPqcbQ3TpkFEESvj7e6EGJvuwBT2U" alt="" width="488" height="418" />
Collect Legendary Blooms. Heat the Blooms on a tier 3 forge, and hammer into ingots.
<img src="https://drive.google.com/uc?export=view&id=1RR7kv2-WA297KxCF-xZo8O_FrLR1bn5T" alt="" width="564" height="317" />
Smith the item into the 2 tool parts for each tool.
<img src="https://drive.google.com/uc?export=view&id=1uvJiB-LC80bD5DCgNVfwsMa2xndHjDBq" alt="" width="397" height="361" />
Once you've made the parts, soak them in fat in a barrel to finish the metal
<img src="https://drive.google.com/uc?export=view&id=1Y0JBwGQd9rGwz3pHVPJSuL59AJpOqp3M" alt="" width="701" height="368" />
The legendary sword requires a hilt. The other items use iron tool rods.
<img src="https://drive.google.com/uc?export=view&id=1CYTpZiYBZJkZCKXXX3gmH5ZSg1QsQQnn" alt="" width="378" height="426" /><img src="https://drive.google.com/uc?export=view&id=1ICGsaSyqX_57mrXO9qSSr0uES_a433Nf" alt="" width="172" height="280" />
Planned Features:
- Legendary Armor
- Bears
- Summoning methods for Legendary Mobs
- unique textures
- tier 2 legendary items
- non-combat legendaries (legendary crops/ores/trees)
If you like our mods, please consider supporting me through Paypal
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