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Meteoric Expansion Fork

KBy Kozer

Meteors once again streak across the sky or penetrate the atmosphere to become meteorites.

Meteoric Expansion Fork

Description

 

Meteoric Expansion

Unofficial Vintage Story 1.22.2 / .NET 10 Compatibility Update

 

This upload is an unofficial compatibility update for Meteoric Expansion. All credit goes to the original mod creator.

Original mod created by Taska Raine.

This fork updates the mod for modern Vintage Story versions and .NET 10 compatibility while preserving the original gameplay and functionality.

This update includes:

- Vintage Story 1.22.2 compatibility
- .NET 10 compatibility updates
- Multiplayer synchronization fixes
- Dedicated Linux server compatibility fixes
- Asset loading and entity registration fixes
- Build and packaging improvements
- Additional testing/debugging commands

This is not intended as a gameplay rebalance or overhaul fork.

I do not currently plan to actively maintain this project unless issues are discovered while using it on my own server/worlds. I tested this extensivly on my local PC and a 4 person multiplayer server hosted on Indifferent Broccoli. I am mentioning this in case something does not work for you. 

If Taska Raine requests removal of this upload or fork, I will comply immediately.

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Commands

/fallingmeteor

Spawns a single meteor above the invoking player.

 

/showermeteor <type>

Spawns a shower meteor variant.

 

/testcrater

Creates a crater beneath the invoking player.

 

/fallingskies [count]

Triggers a large-scale meteor storm event.

Use at your own risk. I found it fun. But this will leave you with many crater holes.

Features:
- Random meteor compositions
- Random meteor sizes
- Randomized spawn timing
- Dynamic impact locations
- Optional destructive behavior

Example:

/fallingskies 75

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Multiplayer Notes

Clients connecting to multiplayer servers must have the same version of the mod installed locally.

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Known Issues

- Possible incompatibility with SmithingPlus. Testing showed SmithingPlus may throw a NullReferenceException while building the creative inventory search cache when both mods are loaded.
- Possible issue with meteor audio attenuation or sound range under certain conditions.
- Meteors may despawn before ground impact using default config values on very tall worlds or terrain generation setups.

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AI Disclaimer

I am a software developer by trade. But I have never dabbled in modding before. So that being said...Porting assistance, debugging guidance, documentation writeup, and API migration troubleshooting were performed with the help of AI-assisted tooling.

All changes were tested and validiated manually. AI never had access to the project itself outside of code snippets or debug logs. 

 

 

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The skies burn with balls of fire barrelling towards the planet at cosmic speeds....Is this the apocalypse?

Welcome to Meteoric Expansion!

This mod aims to bring the cosmos to Vintage Story in a very literal sense. In vanilla Vintage Story it's possible to stumble across small surface deposits of meteoric iron...but where did it come from? Meteors don't exist in vanilla!

Meteoric Expansion fills this space. This mod will spawn occasional randomized meteors that will streak through the skies, burning up or exploding like a real meteor would. There's also a small chance that they'll crash to the ground, depositing their riches into the world...!

Additionally, cosmetic meteor showers are an uncommon occurance. Day or night, you may see bands of glittering trails as meteors burn up high in the atmosphere.

Download

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