
Description
<span style="background-color: #2fcc71;">Tested OK with 1.19.x</span>
Provides a mode somewhere between Passive and Hostile. Recommend having rifts disabled to entirely prevent surface drifter spawns, and Hostility set to Aggressive, the mod will then tune the animals and drifters to be mostly harmless.
Drifters
Removed crawler animations
Modified throwing cooldowns
From a throw every 1 - 10 seconds
To a throw every 30 - 60 seconds
Max drifter spawns reduced:
normal: 14 to 7
deep: 8 to 4
tainted: 7 to 3
corrupt: 6 to 2
nightmare: 5 to 1
Normal drifters now spawn deeper and (hopefully) rarely at cave entrances (0.7 - 0.9 from 0.85 - 2); this effectively removes surface drifters from the game, except during temporal storms.
Bears
No longer actively seek players
Will only attack if player is one block away
Wolves
No longer actively seek players unless attacked
Will only attack if you hit them or they take damage
Hyenas
Aggro range reduced
Ratings & reviews
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