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Mushroomz

ZBy Zolgrim

This mod adds a few new mushrooms with utility, as well as the ability to farm mushrooms and flowers

Description

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Mushrooms :

Part of the idea for this mod is something in the vein of "dwarvish" , this mod enables you to farm mushrooms without sunlight and even during the winter.

Ground Growing :

  • Dimple Cups : Dimple Cups, also known as 'Frost Caps', these hardy mushrooms aren't very filling nor taste particularly good, but can be used for a blue dye. Dies at -50c
  • Golden Loaf - -12c , 75/135 Grain - Orange dye - A Starchy mushroom that can be processed into a flatbread or an ale.
    • Dwarvish Ale - A rather potent alcohol not for the faint of heart made from Golden Loaves, unfortunately compared to dwarf wine their ale spoils quite quickly; not that, that's ever a problem for dwarves!
  • Pig Tails : Pig Tails are a strange mushroom, nigh inedible due to poor palatability and it's fibrous nature. These mushrooms must be left in a barrel to loosen the fibres to be used. Dies at -20c
  • Plump Helmets : Plump Helmets, a Dwarven mushroom said to be distantly related to witch hat mushrooms. These mushrooms while not particularly filling are a staple and extremely easy to farm, they can also be brewed into Dwarven wine. Dies at -30c
  • Ut-Zathudal : -20c , 25/50 Protein
  • Vanilla Mushrooms : Die at 0c.
  • Waxcap - Red Dye - 3x into "wax" , -5c , 40/85 Vegetable

Side Growing :

  • Basilisk venom - 20/40 Dairy Saturation - -15hp Raw - White dye -10c
    • This poisonous and rare mushroom spreads it's spores by a unique mechanism, the 'fang' of the mushroom drips a sticky calcium rich poison that's laden with spores, on contact with a small animal such as a squirrel or rabbit they'll die within a few hours and the spores will take root.
  • Dwarves' Beard : Dwarves' Beard, a mushroom that grows fine strands of hair that can be weaved into Dwarvish silk. Dies at -15c
  • Tinder Hoof : (Vanilla) Don't die at any temp.
  • Vanilla Mushrooms: Die at 0c.
  • Zubarf - Yellow dye - A psychotropic mushroom that tastes a bit like sour onion. -25c , 30/60 veg sat, has deliterious effects.

Substrate :

  • Substrate is what is needed to farm mushrooms, to craft it you need : Logs, high quality soil or tera preta, grain and dry grass.
  • When you make the substrate, if you plant a ground growing mushroom in it, make sure it's surrounded by dirt in a 7 wide radius around it.
    • If it's a tree growing mushroom, make sure you use the correct log and place it on top of the substrate. (check the mushroom's text for deciduous, conifer or tropical)

Flowers :

  • Flowers are simple, take a flower, put it into the crafting grid with a knife and you get seeds.
  • Plant the seeds in dirt in a region or season with appropriate temperature and you get more flowers.
    • I might add herbs later.

Misc :

  • Amadou: Take 3 Tinderhoof and put it into a barrel with nitre and you get leather
  • Nitre : Take saltpeter and put it in a barrel with an equal amount of water.
  • Pies : Mushroom pies, simple as.

To Do :

  • EF Compat?
  • Herbs?

Known Issues :

  • Might cause a clash with wildcraft?
  • Error with 'tree-heath'

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Note : This mod is a fork off of Wild Farming - Revival, credits to JakeCool19 and SpearAndFang.

Thanks to : CaptainsOats for help in tidying up the code.

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