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Mushroomz
ZBy Zolgrim
This mod adds a few new mushrooms with utility, as well as the ability to farm mushrooms and flowers
Description
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Mushrooms :
Part of the idea for this mod is something in the vein of "dwarvish" , this mod enables you to farm mushrooms without sunlight and even during the winter.
Ground Growing :
- Dimple Cups : Dimple Cups, also known as 'Frost Caps', these hardy mushrooms aren't very filling nor taste particularly good, but can be used for a blue dye. Dies at -50c
- Golden Loaf - -12c , 75/135 Grain - Orange dye - A Starchy mushroom that can be processed into a flatbread or an ale.
- Dwarvish Ale - A rather potent alcohol not for the faint of heart made from Golden Loaves, unfortunately compared to dwarf wine their ale spoils quite quickly; not that, that's ever a problem for dwarves!
- Pig Tails : Pig Tails are a strange mushroom, nigh inedible due to poor palatability and it's fibrous nature. These mushrooms must be left in a barrel to loosen the fibres to be used. Dies at -20c
- Plump Helmets : Plump Helmets, a Dwarven mushroom said to be distantly related to witch hat mushrooms. These mushrooms while not particularly filling are a staple and extremely easy to farm, they can also be brewed into Dwarven wine. Dies at -30c
- Ut-Zathudal : -20c , 25/50 Protein
- Vanilla Mushrooms : Die at 0c.
- Waxcap - Red Dye - 3x into "wax" , -5c , 40/85 Vegetable
Side Growing :
- Basilisk venom - 20/40 Dairy Saturation - -15hp Raw - White dye -10c
- This poisonous and rare mushroom spreads it's spores by a unique mechanism, the 'fang' of the mushroom drips a sticky calcium rich poison that's laden with spores, on contact with a small animal such as a squirrel or rabbit they'll die within a few hours and the spores will take root.
- Dwarves' Beard : Dwarves' Beard, a mushroom that grows fine strands of hair that can be weaved into Dwarvish silk. Dies at -15c
- Tinder Hoof : (Vanilla) Don't die at any temp.
- Vanilla Mushrooms: Die at 0c.
- Zubarf - Yellow dye - A psychotropic mushroom that tastes a bit like sour onion. -25c , 30/60 veg sat, has deliterious effects.
Substrate :
- Substrate is what is needed to farm mushrooms, to craft it you need : Logs, high quality soil or tera preta, grain and dry grass.
- When you make the substrate, if you plant a ground growing mushroom in it, make sure it's surrounded by dirt in a 7 wide radius around it.
- If it's a tree growing mushroom, make sure you use the correct log and place it on top of the substrate. (check the mushroom's text for deciduous, conifer or tropical)
Flowers :
- Flowers are simple, take a flower, put it into the crafting grid with a knife and you get seeds.
- Plant the seeds in dirt in a region or season with appropriate temperature and you get more flowers.
- I might add herbs later.
Misc :
- Amadou: Take 3 Tinderhoof and put it into a barrel with nitre and you get leather
- Nitre : Take saltpeter and put it in a barrel with an equal amount of water.
- Pies : Mushroom pies, simple as.
To Do :
- EF Compat?
- Herbs?
Known Issues :
- Might cause a clash with wildcraft?
- Error with 'tree-heath'
Note : This mod is a fork off of Wild Farming - Revival, credits to JakeCool19 and SpearAndFang.
Thanks to : CaptainsOats for help in tidying up the code.
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