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Natural Spawns
ZBy Zach2039
Only allows spawning of drifters (and similar mobs) on natural blocks, like rough rock, soil, etc.
Description
Natural Spawns
<span style="color: #e74c3c;" data-darkreader-inline-color="">Requires </span><span style="color: #e74c3c;" data-darkreader-inline-color="">AdditionalSpawnConstraints</span>
Overview
Only allows spawns of drifters (and similar mobs) above natural blocks, even during storms; blocks are considered natural if their name satisfies any of the filters below:
"game:sand-""game:gravel-""game:dirtygravel""game:sludgygravel""game:muddygravel""game:soil-""game:forestfloor-""game:peat-""game:rock-""game:crackedrock-""game:regolith-""game:ore-""game:saltpeter-""game:looseboulders-""game:loosestones-""game:looseores-*
Might adversely affect dungeon spawns, but keeps helps keep drifters out of your builds even if they are unlit.
Future Plans
- None, atm.
Known Issues
- None, atm.
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