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NxLabs / Vintage Story

Natural Spawns

ZBy Zach2039

Only allows spawning of drifters (and similar mobs) on natural blocks, like rough rock, soil, etc.

Description

Natural Spawns

 

<span style="color: #e74c3c;" data-darkreader-inline-color="">Requires </span><span style="color: #e74c3c;" data-darkreader-inline-color="">AdditionalSpawnConstraints</span>

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Overview

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Only allows spawns of drifters (and similar mobs) above natural blocks, even during storms; blocks are considered natural if their name satisfies any of the filters below:

  • "game:sand-"
  • "game:gravel-"
  • "game:dirtygravel"
  • "game:sludgygravel"
  • "game:muddygravel"
  • "game:soil-"
  • "game:forestfloor-"
  • "game:peat-"
  • "game:rock-"
  • "game:crackedrock-"
  • "game:regolith-"
  • "game:ore-"
  • "game:saltpeter-"
  • "game:looseboulders-"
  • "game:loosestones-"
  • "game:looseores-*

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Might adversely affect dungeon spawns, but keeps helps keep drifters out of your builds even if they are unlit.

Future Plans

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  • None, atm.

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Known Issues

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  • None, atm.

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