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Prosping

JBy Janbertus

Adds Ore Sense to the vanilla prospecting pick for through-stone ore scans.

Prosping

Description

Hey! I wanted to have a mod that would be like a "Survival friendly X-Ray" for Prospecting, so here ya go :D 

For the rendering of the Blocks I took inspiration from Xel´s "Block Overlay" Modpack! 
-> https://mods.vintagestory.at/xray 

The mod is designed to fit survival gameplay cleanly:

  • It uses the existing vanilla prospecting pick.
  • It integrates into the standard propick UI.
  • It does not require any other mods or dependencies.
  • It works in singleplayer and multiplayer.
  • For servers, both server and clients should install the mod.

Configuration:

The mod creates&nbsp;<span class="_inlineMarkdown_z1kj4_13 inline-markdown text-size-chat-sm font-mono blend bg-token-text-code-block-background rounded-sm px-1.5 py-0.5 leading-none extension:bg-token-foreground/10 electron:bg-token-list-hover-background/60">prosping.json</span>&nbsp;in the&nbsp;<span class="_inlineMarkdown_z1kj4_13 inline-markdown text-size-chat-sm font-mono blend bg-token-text-code-block-background rounded-sm px-1.5 py-0.5 leading-none extension:bg-token-foreground/10 electron:bg-token-list-hover-background/60">ModConfig</span>&nbsp;folder.
On Windows this is usually:
<span class="_inlineMarkdown_z1kj4_13 inline-markdown text-size-chat-sm font-mono blend bg-token-text-code-block-background rounded-sm px-1.5 py-0.5 leading-none extension:bg-token-foreground/10 electron:bg-token-list-hover-background/60">%AppData%\VintagestoryData\ModConfig\prosping.json

</span>

Main settings:

  • <span class="_inlineMarkdown_z1kj4_13 inline-markdown text-size-chat-sm font-mono blend bg-token-text-code-block-background rounded-sm px-1.5 py-0.5 leading-none extension:bg-token-foreground/10 electron:bg-token-list-hover-background/60">OreSenseDurationSeconds</span>: How long the reveal stays active.
  • <span class="_inlineMarkdown_z1kj4_13 inline-markdown text-size-chat-sm font-mono blend bg-token-text-code-block-background rounded-sm px-1.5 py-0.5 leading-none extension:bg-token-foreground/10 electron:bg-token-list-hover-background/60">RangeMultiplier</span>: Multiplies the scan range.
  • <span class="_inlineMarkdown_z1kj4_13 inline-markdown text-size-chat-sm font-mono blend bg-token-text-code-block-background rounded-sm px-1.5 py-0.5 leading-none extension:bg-token-foreground/10 electron:bg-token-list-hover-background/60">VisibilityMultiplier</span>: Controls overall reveal visibility.
  • <span class="_inlineMarkdown_z1kj4_13 inline-markdown text-size-chat-sm font-mono blend bg-token-text-code-block-background rounded-sm px-1.5 py-0.5 leading-none extension:bg-token-foreground/10 electron:bg-token-list-hover-background/60">RevealRender.MarkerStyle</span>: Marker style. Options:&nbsp;<span class="_inlineMarkdown_z1kj4_13 inline-markdown text-size-chat-sm font-mono blend bg-token-text-code-block-background rounded-sm px-1.5 py-0.5 leading-none extension:bg-token-foreground/10 electron:bg-token-list-hover-background/60">boxcross</span>,&nbsp;<span class="_inlineMarkdown_z1kj4_13 inline-markdown text-size-chat-sm font-mono blend bg-token-text-code-block-background rounded-sm px-1.5 py-0.5 leading-none extension:bg-token-foreground/10 electron:bg-token-list-hover-background/60">box</span>,&nbsp;<span class="_inlineMarkdown_z1kj4_13 inline-markdown text-size-chat-sm font-mono blend bg-token-text-code-block-background rounded-sm px-1.5 py-0.5 leading-none extension:bg-token-foreground/10 electron:bg-token-list-hover-background/60">cross</span>,&nbsp;<span class="_inlineMarkdown_z1kj4_13 inline-markdown text-size-chat-sm font-mono blend bg-token-text-code-block-background rounded-sm px-1.5 py-0.5 leading-none extension:bg-token-foreground/10 electron:bg-token-list-hover-background/60">corners</span>
  • <span class="_inlineMarkdown_z1kj4_13 inline-markdown text-size-chat-sm font-mono blend bg-token-text-code-block-background rounded-sm px-1.5 py-0.5 leading-none extension:bg-token-foreground/10 electron:bg-token-list-hover-background/60">RevealRender.UseOreColors</span>: Use ore-specific colors or one shared pulse color.
  • <span class="_inlineMarkdown_z1kj4_13 inline-markdown text-size-chat-sm font-mono blend bg-token-text-code-block-background rounded-sm px-1.5 py-0.5 leading-none extension:bg-token-foreground/10 electron:bg-token-list-hover-background/60">RevealRender.ColorMultiplier</span>: Extra brightness on top of overall visibility.

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