

QP Upgraded (QPtech Addon)
An attempt to further gregify and balance the wonderful mod that is QPTech.

Description
Use this mod if you want machines to be a challenge to make, requiring more progression and some rarer materials.
Working On adding new better models currently
This addon can be added at anytime without issue.
QPupgraded changes recipes to make machines cost what they're worth while not overwhelming the player with huge quantities of boring ingredients.
Major Changes:
Requires glassmaking
Vacuum tube casings are hand blown until the parts mold gets crafted
All but the simplest machines take vacuum tubes to make
Most machine recipes have been tweaked to look like they do what they do
A Few new recipes and crafting items, working on integrating into machines
V1.15.0 Compatible with QPTECH 1.15.x
V 1.1.1 blowpipe is made with iron too
V 1.1.0 is out !! Big progression changes. no more easy machines :)
V 1.0.1 is out (basic recipes to get the tone set)
Probably breaks without qptech installed: https://mods.vintagestory.at/qptech
I would highly recommend making the wiremill as soon as you can or I promise you will suffer
New Items
Hand Wound Coil: made with braided wires and metal bolts
Empty phenolic board: sandwich some linen, resin, and copper foil together and you get the perfect platform for some simple circuits
Recipe changes:
Nearly all lv and mv machines and generators
Vacuum Tube casings are first made using glassblowing, then the mold
New temporal circuit recipe (still need to add recipe to mixer)
primitive motors use any ferrous rod
circuit boards are much more complicated using solder and other new crafted parts
The MV electric motor looked like it has a coil on the rotor so maybe some kind of control circuit is needed
Replaced 2x copper cable with one crude circuit board
The steel ring for the MV motor is now forged instead of crafted
The Rotor for the MV motor now uses 4 hand-wound coils and 1 rod
Stator uses coils, a steel ring, and some twine
Balance
made all the glassblowing tools craftable in iron age instead of steel age
Added to base QPTECH
wire draw plates with lower durability
All these mods fit the difficult and immersive experience QP-Upgraded is built on
All have been tested with the curent version of QPtech
If you downloaded QPtech and QPupgraded you, definitely want these
Geology Additions: https://mods.vintagestory.at/geologyaddons
Too good to not be integrated, adds a lot of variety to worldgen (reguires new world) plus adds platinum and cool ores
I will try to make platinum available through other means too
Immersive Wood Choping: https://mods.vintagestory.at/immersivewoodchopping
Immersive Wood Sawing https://mods.vintagestory.at/immersivewoodsawing
removes manual crafting of logs
Both make charcoal and building a little more involved to incentivize wood cutter machine
Metal Tongs: https://mods.vintagestory.at/metaltongs
adds different metal tongs and adds durability to all tongs
Completly optional mods that make the game better in various ways (read their links to learn more)
Re-Ignited: https://mods.vintagestory.at/reignited
allows you to light things in a way that makes sense and feels immersive
Butchering: https://mods.vintagestory.at/show/mod/7966
Adds additional processing to hunting
Starvation (highly optional): https://mods.vintagestory.at/show/mod/10343
makes starving a slow and fun process
Better Jonas Devices: https://mods.vintagestory.at/show/mod/8272
makes jonas devices worth it
Better Ruins: https://mods.vintagestory.at/betterruins
Explains itself makes exploration way cooler (reguires new world or new chunks)
Download
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