

Description
Adds craftable backpack progression with a 3D duck backpack model.
This mod is meant to provide backpack content between leather and sturdy leather tier of backpacks, while also giving use to some unused resources.
Crafting any duckpack with a candle will make a glowing version of it. (Light level it provides increases with the backpacks tier)
Backpack progression:
Hand basket - 3 slots
Hunter's backpack - 4 slots
Linen sack - 5 slots
Leather duckpack - 6 slots (replaced the normal backpack)
Bronze duckpack - 7 slots (made with bismuth bronze only)
Lead duckpack - 8 slots (makes lead worth mining during midgame)
Meteoric iron duckpack - 9 slots (additional use for such a cool game mechanic)
Diamond duckpack - 11 (replaced the sturdy backpack, gives a reason to mine suevite while mining out the meteors)
Jonas duckpack - 13 slots (endgame backpack tier, has the ability to glide if upgraded with a glider)
Recipes
Leather duckpack:

Bronze duckpack:
Lead duckpack:
Meteoric iron duckpack:
Diamond duckpack:
Jonas duckpack:
Every duckpack must be crafted with a duckpack of the previous tier.
Readjusted mining bags to scale properly with this mod:
Mining bag - 16 slots (12 --> 16)
Sturdy mining bag - 20 slots (14 --> 20)
As mentioned earlier this mod removes the crafting recipes of "Leather backpack" and "Sturdy leather backpack"
Feel free to let me know what I should add / change.
Also, quack!
Download
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