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Recycle Metalwork

TBy Tomori0

Added quick and balanced recycle recipes for metalwork, ruined/scrap weapons and so on.

Recycle Metalwork

Description

Have you ever agonized over what to do with a low-durability/outdated tools? It seems a pity to throw it away? (especially use <span style="color: #e67e23;">AnvilmetalRecovery<span style="vertical-align: inherit;">😅</span></span>)

Have you ever run out of metal by accident and needed it so much that you saw a heavy piece of metal armor on the armor rack and couldn't do anything?<span style="vertical-align: inherit;">😡</span>

Have you found too many ruined or scrap weapons in the ruins to dispose of them?


<span style="vertical-align: inherit;"><span style="vertical-align: inherit;">&nbsp; &nbsp; &nbsp; &nbsp; 这是我的第一个VS模组🙋&zwj;♂️,简单实用的快速回收配方!你唯一需要的就是一把凿子!</span></span>
&nbsp; &nbsp; &nbsp; &nbsp; This is my first VS module &zwj; , a simple and practical quick recycle recipe! The only thing you need is a chisel!
&nbsp;
  • For the vast majority of metal objects(weapons, tools, armor, parts) , you can recycle 40% of the original metal, regardless of durability! 😋

&nbsp; &nbsp; &nbsp; &nbsp; The recycled metal particle units are based on 40% metal voxels during the forging process. Of course, there are also cases of mistakes and laziness. For example, most weapons are recycled with eight metalbits.

  • For scrap&nbsp; weapons, two can be recycled for one scrap metal.
  • For ruined weapons, two&nbsp; can be recycled to get one Rusted Gears.

<span style="vertical-align: inherit;"><span style="vertical-align: inherit;">How To Use?</span></span>

<span style="vertical-align: inherit;"><span style="vertical-align: inherit;">&nbsp; &nbsp; Place the chisel directly over the metal object in the mesh!</span></span>

<span style="vertical-align: inherit;"><span style="vertical-align: inherit;">Compatibility:</span></span>

  • <span class="title">Combat Overhaul: Armory </span><span class="title"><span style="vertical-align: inherit;"><span style="vertical-align: inherit;">-Including all the added metal armor and weapons,😆 it took me a long time ~</span></span></span>
  • ElectricityAddon <span style="vertical-align: inherit;"><span style="vertical-align: inherit;">&nbsp;-including electric armor and weapons (mostly recycled as temporal gear) , and most electrical equipment (recycled as metalbits) .</span></span>

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<span style="vertical-align: inherit;"><span style="vertical-align: inherit;">Recommend:</span></span>

<span style="vertical-align: inherit;"><span style="vertical-align: inherit;">&nbsp; &nbsp; (When the new recipes consumes metal tools, the Anvil module does not give a scrap metal,Anvi module is mainly recycled during the damage phase, but</span></span>&nbsp;<span class="title">Recycle Metalwork</span><span style="vertical-align: inherit;"><span style="vertical-align: inherit;">&nbsp;complements the direct recycling during the use phase with a wider coverage.)</span></span>

&nbsp;

Any numerical suggestions will let me know, because a good deal of it is done in * batches.

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