
Description
Resin Regrow 2 keeps pine and acacia forests tappable across generations.
In vanilla Vintage Story, only ~1% of world generated pine or acacia logs grow as resin-bearing. Once you've harvested the resin patches in a forest, that pool drains — replanted saplings never refill it. This mod patches the sapling growth roll with a configurable multiplier so young trees mature into resin-bearing trees often enough to sustain ongoing harvesting.
Features
- Configurable multiplier: 0–100× the vanilla chance (default
1= vanilla) - Live tuning:
/resregrow2 chance N(requirescontrolserverprivilege) - Per-world config:
ModConfig/resregrow2.json - Server-side only: no client install needed
- Forward-compatible: Harmony transpiler on
BlockEntitySapling.CheckGrow— patches the value, not the method body
Examples
/resregrow2 chance 1— vanilla rate (default)/resregrow2 chance 5— five times more resin trees, recommended for active tappers/resregrow2 chance 0— disable resin on non world generated trees completely (same as without mod)
Note: the thumbnail image was generated locally with an open weight stable diffusion model.
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