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Rope And Spear

VBy VenomousInc

Return your spears with ease! Use vanilla/modded spears! Configurable via json

Rope And Spear

Description

<span style="text-decoration: underline;"><span style="background-color: #34495e;">Keep losing your Spear?</span></span>

<span style="text-decoration: underline; color: #bdc3c7;"><span style="background-color: #34495e;">Swear the rift swallowed it? A rogue Drifter stole it?</span></span>

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<span style="text-decoration: underline; color: #bdc3c7;"><span style="background-color: #34495e;">looped ropes on the ground.</span></span>

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<pre style="text-align: center;">Fully configurable to your liking, see Configuration Documentation for more information
Craft Rope &amp; Flax Fibers for the most basic loop rope - all Recipes in the ingame handbook under "looprope".</pre>
MOD Compatibility Notice <span style="color: #e2e8f0; font-size: 0.95em;">If a mod you use doesn't work you might need to enable a fallback option:
<span style="color: #2fcc71;">/ras moddedspears on</span>
If you wish to add another projectile item, such as Combat Overhauls Javelins:
<span style="color: #2fcc71;">/ras addprefix javelin </span></span>

<span style="color: #e67e23;">Configuration Documentation</span>

Below is a detailed breakdown of each setting available in the configuration file, explaining exactly how it affects gameplay mechanics:

<table style="margin-left: auto; margin-right: auto; border-collapse: collapse; width: 90%; border: 1px solid #4a5568; background-color: #2d3748; color: #f7fafc; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;"> <thead> <tr style="background-color: #1a202c; color: #ed8936; border-bottom: 2px solid #4a5568;"> <th style="padding: 14px 12px; border: 1px solid #4a5568; text-align: left; width: 25%; font-size: 1.1em;">Setting Name</th> <th style="padding: 14px 12px; border: 1px solid #4a5568; text-align: left; width: 15%; font-size: 1.1em;">Default Value</th> <th style="padding: 14px 12px; border: 1px solid #4a5568; text-align: left; font-size: 1.1em;">Detailed Explanation</th> </tr> </thead> <tbody> <tr style="background-color: #2d3748;"> <td style="padding: 12px; border: 1px solid #4a5568; color: #f6ad55;">MaxDistance</td> <td style="padding: 12px; border: 1px solid #4a5568;">38.0</td> <td style="padding: 12px; border: 1px solid #4a5568; color: #e2e8f0;">The maximum distance (in blocks/tiles) the spear can travel away from its starting throw position before the rope snaps taut and pulls it back.</td> </tr> <tr style="background-color: #242c38;"> <td style="padding: 12px; border: 1px solid #4a5568; color: #f6ad55;">MaxFlightTimeMs</td> <td style="padding: 12px; border: 1px solid #4a5568;">12000</td> <td style="padding: 12px; border: 1px solid #4a5568; color: #e2e8f0;">The maximum time (in milliseconds) a spear can remain mid-air before a return is forced. 12000ms equals 12 seconds, serving as a safety fallback if the spear gets caught in a strange flight loop.</td> </tr> <tr style="background-color: #2d3748;"> <td style="padding: 12px; border: 1px solid #4a5568; color: #f6ad55;">ReelSpear</td> <td style="padding: 12px; border: 1px solid #4a5568;">true</td> <td style="padding: 12px; border: 1px solid #4a5568; color: #e2e8f0;">Controls the return style. When true, the spear physically flies back through the air to your hands over time. When false, the spear instantly teleports back into your inventory the moment it hits a surface or maximum range.</td> </tr> <tr style="background-color: #242c38;"> <td style="padding: 12px; border: 1px solid #4a5568; color: #f6ad55;">ReelSpeed</td> <td style="padding: 12px; border: 1px solid #4a5568;">18.0</td> <td style="padding: 12px; border: 1px solid #4a5568; color: #e2e8f0;">The movement velocity of the spear while it is reeling back through the air. Increasing this value makes the spear zip back to you much faster. (Only applies if ReelSpear is true).</td> </tr> <tr style="background-color: #2d3748;"> <td style="padding: 12px; border: 1px solid #4a5568; color: #f6ad55;">DrawRope</td>
Read the full description on Vintage Story ModDB →

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