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Rust Creatures Can Destroy Obstacles

MBy moskva

By default, they break blocks only during temporal storms and in caves. Highly configurable.

Description

Rust Creatures Can Destroy Obstacles

IMPORTANT: This mod depends on Rust Creatures Reworked. Without it, RCDDO will not function.

What if creatures destroy my chiseled builds?
All destroyed blocks, including chiseled blocks, drop as items when broken by enemies.
That means if a creature destroys part of your decorative build, you can quickly place it back exactly as it was.

Overview

I created this mod because I felt that rust creatures were not dangerous enough.

In the base game, they are easy to avoid, easy to block off, and once you understand their behavior, they stop feeling like a real threat. The same problem exists with temporal storms - instead of being tense survival events, the most effective strategy is often to simply stay inside your house AFK and wait for the storm to end.

That felt boring.

This mod is designed to make rust creatures behave like an actual danger again. Instead of standing helplessly outside your walls, they will break through obstacles in order to reach you.

The goal is not to make building useless, but to make enemies something you must genuinely prepare for. Your base is still your protection, but now it must be built to withstand pressure, not just act as a simple barrier.

This creates a more intense and immersive survival experience where hostile creatures remain threatening even after you build your first shelter.

What This Mod Does

Hostile creatures no longer stop when they encounter a wall.

If a rust creature detects the player, it will begin destroying obstacles that stand between it and its target. Walls, barriers, and fortifications now serve as resistance rather than absolute protection.

Each block type has its own durability level. Stone blocks are the strongest. The durability of each block type can be adjusted in the config.

Activation Options

Obstacle destruction can be activated under several configurable conditions:

  • During Temporal Storms — Rust creatures become aggressive during temporal storms.
  • At Night — Creatures may destroy obstacles during the night.
  • In Caves — Creatures may destroy obstacles when the player is below Y = 65.
  • Day and Night — Creatures may destroy obstacles at all times.

By default, this mod activates obstacle destruction only during temporal storms and in caves (below Y = 85).

Key Features

Intelligent Destruction

Creatures destroy obstacles only when pursuing a detected player

Configurable Activation

Choose exactly when creatures become destructive: storms, night, caves, or always

Block Durability System

Every block type has adjustable durability. Stone is the strongest. 

Damage Tier System

Download

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