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Rust Creatures Reworked

MBy moskva

Improved Pathfinding. Shivers & Bowtorns more dangerous. Spawn blocked by even low light. Adjustable

Description

Rust Creatures Reworked

Overview

This mod overhauls the behavior of Rust Creatures, making them more dangerous and configurable.

It refines how Drifters, Shivers, and Bowtorns move, attack, pursue targets, produce sounds, and spawn in relation to light levels.

It also serves as a foundation for the following mods:

Rust Creatures Can Destroy Obstacles
Ores Defended By Rust Creatures

Features

Improved Pathfinding

Rust Creatures now chase and pursue players more intelligently.

Shiver Enhancements

Shivers can crawl walls and ceilings, move faster, and scale in tier speed.

Bowtorn Behavior

Flees only within 3 blocks. Shooting speed increases as player approaches.

Custom Sounds

New Shiver and Drifter sounds. Vanilla sounds can be enabled in the config if you prefer them.

Light-Based Spawning

Spawns depend on light level. Darkness increases threat.

Configurable Damage

Fully adjustable damage values for all rust creature types.

Config Location

VintagestoryData/ModConfig/RustCreaturesReworked.json

Use /rcr reload after config changes.
Configuration Reference ▼

Spawn & Light Settings

  • SpawnBlockingLightLevel – Maximum light level that allows Rust Creatures to spawn.
    • Example: 3 allows spawns at light levels 0–3. Light level 4+ blocks spawning.
  • DarkSpawnRate – Multiplier for spawn attempts in very dark areas.
    • 1.0 = normal spawn rate
    • 2.0 = double spawn attempts
    • 2.5 = 2.5× spawn attempts
    • Note: Only affects valid spawn areas; does not override other spawn rules.

Bowtorn Settings

  • BowtornFleeRange – Distance at which a Bowtorn begins to flee.
    • Example: 3.5 = Bowtorn only flees when the player is closer than 3.5 blocks.
  • BowtornNormalShootDistance – Distance where Bowtorn shooting speed is normal. Closer players trigger faster fire rates.
  • BowtornMaxShootSpeedMultiplier – Maximum speed multiplier for close-range shooting.
    • 1.0 = normal speed
    • 2.0 = up to double speed
    • 3.0 = up to triple speed
  • BowtornMoveSpeedMultiplier – Multiplier for Bowtorn movement speed.

Custom Sound Settings

  • newShiversSound – Enable custom Shiver sounds (true) or vanilla sounds (false).
  • newDriftersSound – Enable custom Drifter sounds (true) or vanilla sounds (false).

Creature Selection Settings

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