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Sabre au Clair (discontinued)

LBy Lastelle

Lead your army from the remnants of mankind

Sabre au Clair (discontinued)

Description

Sabre au Clair allows players to hire mercenaries to help them in their adventures or defend their territory.

<span style="color: #e74c3c;">Looking for modders interested in continuing the mod</span>


Content

  • <span style="font-size: 14pt;">Hire mercenaries by paying them with rusty gears</span>
  • <span style="font-size: 14pt;">Equip them with any armors and weapons</span>
  • <span style="font-size: 14pt;">Draw you sword</span> <span style="font-size: 14pt;">and </span><span style="font-size: 14pt;">Lead your band into assault</span>
  • <span style="font-size: 14pt;">Organize your company </span><span style="font-size: 14pt;">with</span><span style="font-size: 14pt;"> formations</span>
  • <span style="font-size: 14pt;">Watch battles setting up between different band of mercenaries</span>
  • <span style="font-size: 14pt;">Defend your</span><span style="font-size: 14pt;"> home</span><span style="font-size: 14pt;"> from hostile gangs</span>

Notes

  • You cannot hire more than 16 mercenaries at the same time by default
  • Mercenaries won't attack their commander or any player that share a group with them
  • Mercenaries will find a suitable place to sleep (a bed or a lit fireplace) in order to heal.
  • By default you will need to smith an officer sabre to lead your troops
  • View range is based on light level (sun and artificial lights)
  • Only currently supported range weapon are bows and slings
  • Mercenaries follow the law of the strongest. They will only accept being hired by player stronger than they are
  • Masterless mercenaries will pillage your farms and kill nearby animals

Controls

  • (hold) &lt;officer sabre&gt; + &lt;right click&gt; is used to lead your company in formation
  • (hold) &lt;officer sabre&gt; + &lt;right click&gt; + &lt;sprint key&gt; is used to lead your company in an attack

&nbsp;

  • &lt;right click&gt; + &lt;officer sabre&gt; is used to add or remove a mercenary from formation
  • &lt;right click&gt; + &lt;sprint key&gt; is used to switch between "aggressive" and "defensive" stance.

&nbsp;

  • &lt;right click&gt; with an item is used to give an item into the active item slot or into the armor slot
  • &lt;right click&gt; + &lt;sneak key&gt; with empty hands is used to drop every items
  • &lt;right click&gt; + &lt;sneak key&gt; + &lt;sprint key&gt; with an item is used to give an item into the off hand item slot

Mod config

SabreAuClairModConfig.json

  • MercenaryDailyWage: &nbsp; &nbsp; &nbsp; &nbsp; integer &nbsp; = 1
  • CompanyCapacity:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; integer&nbsp;&nbsp; = 16
  • LineCompanyRowRatio:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; float &nbsp; &nbsp; = 0.25
  • CommanderToolCodes:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; string[]&nbsp; = []
  • UseAnyBladeAsCommanderTool: bool &nbsp; &nbsp;&nbsp; = false
  • IgnoreRuinedCommanderTool:&nbsp; bool&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; = true
  • IgnoreAdminCommanderTool:&nbsp;&nbsp; bool&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; = true

To do

  • Make hostile mercenaries set fire to player buildings
  • Make mercenaries travel around the world
  • Make mercenaries spawn in camps rather than in the wild
  • Implement long term troops in addition to mercenaries
  • Shield wall, pike wall formations
  • Add compatibility with Maltiez Firearms
  • Allow mercenaries to use Rusty Shell artillery
  • Allow mercenaries to use Feverstone's Horses

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