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SapTap

FBy Feyd

Tap resin-oozing pine and acacia with metal spiles; hang a bucket, collect sap by the season.

Description

SapTap

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Hammer a metal spile into a resin-oozing pine or acacia trunk, hang an ordinary wooden bucket from its hook, and come back when the sap has run.

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Requires Vintage Story 1.22+

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<span class="n">4-</span><span class="l">taps per craft</span>
<span class="n">2-</span><span class="l">taps per tree, maximum</span>
<span class="n">10 L</span><span class="l">bucket capacity</span>
<span class="n">0.5 L/h</span><span class="l">base rate, in-game hours</span>
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What the mod adds

One new block, in thirteen metals: a sap tap — a real spile, with a tapered tip that bites into the bark, a collar that seats against the trunk, a tube with a hammered band and a drip lip, and a hook rod underneath.

The bucket is not part of the tap model. When you hang one, the block entity tessellates the actual vanilla woodbucket mesh and drops it onto the hook, so what hangs there is the same bucket you were holding — bail, staves, iron rings and all. It also means any modded bucket that follows the vanilla pattern hangs correctly.

Nothing in vanilla is overridden. Resin logs still harvest by hand exactly as before; the tap is an alternative that trades waiting for a much larger yield per tree.

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Crafting a tap

Shapeless, in any crafting grid. The three items can sit in any slots, in any order:

<table style="border-collapse: collapse; border-spacing: 0px;" border="0" cellpadding="0"> <tbody> <tr> <td style="vertical-align: middle;"> <table style="border-collapse: collapse; border: 2px solid #8A8D7A; background: #EFF0E9; border-spacing: 0px;" border="0" cellpadding="0"> <tbody> <tr> <td style="width: 92px; height: 70px; border: 1px solid #B6B9A6; background: #F8F8F3; text-align: center; vertical-align: middle; padding: 4px; font-size: 12px; font-weight: bold;">Hammer
bronze or better
</td> <td style="width: 92px; height: 70px; border: 1px solid #B6B9A6; background: #F8F8F3; text-align: center; vertical-align: middle; padding: 4px; font-size: 12px; font-weight: bold;">Metal plate
or sheet
the tap's metal
</td> <td style="width: 92px; height: 70px; border: 1px solid #B6B9A6; background: #F8F8F3; text-align: center; vertical-align: middle; padding: 4px; font-size: 12px; font-weight: bold;">Chisel
bronze or better
</td> </tr> <tr> <td style="width: 92px; height: 70px; border: 1px solid #B6B9A6; background: #F8F8F3;">&nbsp;</td> <td style="width: 92px; height: 70px; border: 1px solid #B6B9A6;">&nbsp;</td> <td style="width: 92px; height: 70px; border: 1px solid #B6B9A6;">&nbsp;</td> <td style="vertical-align: middle;">&nbsp;</td> </tr> </tbody> </table> </td> </tr> </tbody> </table>
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Either stock works: the smithed metal plate item (metalplate-&lt;metal&gt;) or the metal sheet block (metalsheet-&lt;metal&gt;). They look almost identical in the inventory, so the recipe accepts both. Only the plate has a vanilla crafting route — sheets are loot and worldgen only — so the plate is the repeatable survival option.

Tool hardness

Working the stock needs a hammer and a chisel at least as hard as the metal being worked. The two tools need not match each other. Neither is consumed; each craft costs 8 durability off both.

<table><caption>Which tools cut which stock</caption> <thead> <tr> <th scope="col">Stock metal</th> <th scope="col">Hammer and chisel must be</th> </tr> </thead> <tbody> <tr> <td>Copper, tin bronze, bismuth bronze, black bronze, brass, gold, silver, lead, bismuth, molybdochalkos</td> <td>tin / bismuth / black bronze, iron, meteoric iron or steel</td> </tr> <tr> <td>Iron, meteoric iron</td> <td>iron, meteoric iron or steel</td> </tr> <tr> <td>Steel</td> <td>steel</td> </tr> </tbody> </table>
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<span class="note-label">Watch for: </span>Copper hammers and chisels cannot make any tap at all — not even a copper one. Copper shares its tool tier with gold and silver, which is not hard enough to cut plate. Bronze is the earliest tooling that works.

Available metals

Thirteen, each taking its colour from that metal's ingot texture. The metal is cosmetic — a lead tap collects exactly as fast as a steel one.

  • copper
  • tinbronze
  • bismuthbronze
  • blackbronze
  • brass
  • gold
  • silver
  • lead
  • bismuth
  • molybdochalkos
  • iron
  • meteoriciron
  • steel
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Tapping a tree

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  1. Find a log that is oozing resin.Vanilla pine and acacia grow them — the blocks whose code starts log-resin-. A plain log will not take a tap.
  2. Right-click the side of that log with a tap in hand.Only the four vertical faces; you cannot tap the top or bottom of a trunk. The tap intercepts the click, so the log's usual hand-harvest does not fire instead.

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