Source-ify
Replaces various ingame sfx with ones commonly used/found in source engine games
Description
Source-ify is a mod for Vintage Story that aims to replace various ingame sfx with sfx found commonly in source engine games.
Atm the only changes are to some of the footstep sounds. Might change more in the future, might not!
If I do change more, I generally plan to keep this relatively lore-friendly to Vintage Story (Like for example, I wouldn't replace the drifters sfx with headcrab zombies or something like that)
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CHANGELOG:
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v1.3.0
-Added Carpet walk sounds for rush matting, and carpet. (Sourced from Counter Strike: Global Offensive/Counter Strike 2)
v1.2.4
-ACTUALLY Fixed patches for:
-Copper Shingle blocks
v.1.2.3
-Update for 1.22:
-Fixed patches for:
<span style="text-decoration: line-through;">-Copper Shingle blocks</span>
-Termite nests
-Arid Packed Dirt
-Added patches for tile slabs to use tile sfx
-Didn't forget Copper Shingle blocks like a dummy
v1.2.2:
-Changed Glacier Ice and Packed Glacier ice to use the ice walk sounds (why weren't they before???)
-Added Duct walk sounds
-Changed Chutes and Hoppers to use the new Duct sfx (Thanks ZakT)!
v1.2.1: After much deliberation with myself, I have committed to changing stone.
-Changed stone sfx to HL2 concrete sfx
v1.2.0 - (Video Showcase)
-Added Metal Footsteps
-Replaced the sfx for metal blocks from Tile to Metal
-Repurposed Tile sfx for new 1.21 Ceramic Blocks (Thanks <span class="yt-core-attributed-string yt-content-metadata-view-model__metadata-text yt-core-attributed-string--white-space-pre-wrap yt-core-attributed-string--link-inherit-color" dir="auto" role="text"><span class="yt-core-attributed-string--link-inherit-color" dir="auto" style="font-weight: 500; color: #ffffff;" data-darkreader-inline-color="">kayla_the_bee on youtube!)</span></span>
-Patched Packed Dirt, Farmland, Cob, and Bony Soil to use the dirt sounding "Default" SFX instead of Grass (Thanks Delfite!) ((Does not apply to fertile soil, as to my knowledge, I cannot make it use a different sfx based on whether or not it has growing grass with just json patching)
-Patched a few more metal-looking blocks to use the metal sfx (Not counting ground piles, though I might have missed some, if I did, let me know)
v1.1.1 -
-Fixed problem with survival-blocktypes-roofing-slantedroofingridge.json
v1.1.0 -
-Added tile footsteps (used atm for full copper blocks, and copper roofing)
-Added glass footsteps (Thanks GnomeChompski!)
-Added Snow and Ice footsteps
-Added json patches for better immersion with roofing blocks, making wooden roofs use the wooden footsteps, and copper roofs use the new tile footsteps (Thanks MrApothic!)
(This turns this from a theme mod into a content mod. So these json patches will not work if you are on a server, and it does not have this mod installed. Everything else about this mod'll still work though)
-Adjusted some of the audio files (The random pitching the game does for footstep sounds made wood and tiles espeically sometimes have a very high-pitched noise. Hopefully that should be gone)
v1.0.0 -
Initial release
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