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Temporal Vessels - A Vessel Teleportation System
OBy Omikronlex
Teleport a storage vessel back to your base so you can continue your looting exploration adventure

Description
Temporal Storage Transport
Temporal Vessels
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Send full storage vessels back to base without ending your exploration trip early.
How it works
Load. Charge. Send.
<table style="width: 100%; table-layout: fixed; border-collapse: separate; border-spacing: 7px;"> <tbody> <tr> <td style="width: 50%; vertical-align: top; padding: 0;"> Temporal Vessel
<span style="font-size: 0.9em; color: #566661;">Stores items like a normal vessel and keeps its inventory after teleporting.</span>
</td> <td style="width: 50%; vertical-align: top; padding: 0;"> <span style="font-size: 0.9em; color: #566661;">Stores items like a normal vessel and keeps its inventory after teleporting.</span>
Receiver Station
<span style="font-size: 0.9em; color: #566661;">The destination for incoming vessels. The vessel arrives directly above the receiver.</span>
</td> </tr> </tbody> </table> <span style="font-size: 0.9em; color: #566661;">The destination for incoming vessels. The vessel arrives directly above the receiver.</span>
Charge a Receiver Station once with a Temporal Gear. Then use Sneak/Crouch + Right-click on a placed Temporal Vessel while holding another Temporal Gear to send it away. The gear used for teleporting is consumed.
Receiver Binding
Right-click a Receiver Station with any Wrench to bind it to yourself. Vessels prefer the nearest free receiver bound to you. If none is available, they fall back to the nearest unbound receiver.
If no valid receiver is found, the teleport is canceled and the Temporal Gear is dropped instead.
Good to Know
Works in singleplayer and multiplayer, supports Carry On, and requires no Config Lib or other dependencies. Recipes are intentionally expensive because long-distance item teleportation is meant to be valuable, not cheap.
Thank you for keeping the projects moving
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My mods are built and maintained in my free time. Patreon support helps with continued development, bug fixes, compatibility work and new ideas across my Vintage Story projects.
Founding Supporter
EnglishBob
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Loot more. Walk back less.
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