
The Remnants Reborn
Adds a series of custom flavor classes heavily inspired by the Vintage Story lore. 1.22 update.

Description
This is an updated rerelease of MrFistyCuffs original mod
This also includes the patch made by LastXsile
The Remnants
No choice, no mercy lingered there.
Through twisting void, their bodies cast,
With lands untouched and nature grew.
An ancient curse, a lingering fate.
Includes Five Brand New and Five Reimagined Classes
- Made with multiplayer in mind to help fill the gaps left by the base game class system, but still kept single player balancing in mind for some unique playing experience.
- Each class has been given a more focused role within a community, as well as unique crafts to given to each of them.
- Designed with compatibility in mind, this mod is fairly lightweight, and should be compatible with most content mods, as long as there is no conflicts with a listed recipe or rebalance for the base game classes.
- Note: When you start a new world to select a class, your starting gear will populate in your hotbar. As you scroll through the classes, it will fill up your hotbar but don't worry! When you select the class you want to start with it will only give you the appropriate items.
New Classes
A farming & husbandry focused class, the Serf is imagined as those who feed and provide for the masses of the settlement they serve, with great bonuses to harvesting both produce and animals.

Starting Gear: Copper Scythe
A defensive combat focused class, the Hedge Knight is imagined as those who desire to protect those around them, holding off the hordes of enemies as their allies continue their work or escape.

Includes a buff to the Forlorn Hope Estoc, to make its durability comparable to the blackguard shortsword.
Starting Gear: Wicker Shield, Scrap Mace
An exploration focused class, the Wanderer is imagined as those who want to live and explore the far reaches of the wilderness, staying away from civilization for extended periods of time.

The Lantern accepts a variety of Jonas parts and scrap lantern to be crafted.
Starting Gear: Scrap Spear, Poultices
A mining & industry focused class, the Ironmonger is imagined as those who delve deep in caverns to harvest the riches they find, often being the most important member of a mining expedition.

*Makeshift bomb is made with any clay, blasting powder, and a crucible.
Starting Gear: Ore Blasting Bombs
A ranged combat focused class, the Yeoman is imagined as those with expertise in using bows, providing invaluable ranged coverage of their allies or long range defense of their settlement.
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