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Wildcraft: Tule and Sedge FIX

LBy LedyanayaSonya

Fixes wrongly modeled and textured water plants from old Wildcraft

Wildcraft: Tule and Sedge FIX

Description

It's an awkward situation. 
When tule and brown sedge got adapted into the basegame from the old Wildcraft mod, they were taken in a very raw state. In fact, those were placeholders... And were never improved. 
These plants became a huge source of shame for me, and I tried asking the developers to implement better models and textures I provided later, but this change seems to be very low-priority. 
Thus, I decided to create this small mod to make tule and sedge look good and actually fit the visual style of the game right now :3

This mod does not affect plants' functionality in any way! It is compatible with Zippy's thatch/reed tweak mods.

Changelog:

Spoiler!

   1.0.1:

  • Fixed brown sedge turning into "?" blocks when viewed from distance

 

   1.0.0:

  • Initial and mostly complete release
  • Fixed models, textures and tints for tule and brown sedge
  • Tweaked tule generation - now it should spawn more frequently in smaller patches and coexist with cattails in a more natural, neighbouring way
  • Improved transforms for cattail, papyrus and tule roots, cooked wild rhizome and brown sedge item
  • Removed the unobtainable wild rhizome duplicate item from the vegetable file

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