

Wildcraft: Tule and Sedge FIX
Fixes wrongly modeled and textured water plants from old Wildcraft

Description
It's an awkward situation.
When tule and brown sedge got adapted into the basegame from the old Wildcraft mod, they were taken in a very raw state. In fact, those were placeholders... And were never improved.
These plants became a huge source of shame for me, and I tried asking the developers to implement better models and textures I provided later, but this change seems to be very low-priority.
Thus, I decided to create this small mod to make tule and sedge look good and actually fit the visual style of the game right now :3
This mod does not affect plants' functionality in any way! It is compatible with Zippy's thatch/reed tweak mods.
Changelog:
1.0.1:
- Fixed brown sedge turning into "?" blocks when viewed from distance
1.0.0:
- Initial and mostly complete release
- Fixed models, textures and tints for tule and brown sedge
- Tweaked tule generation - now it should spawn more frequently in smaller patches and coexist with cattails in a more natural, neighbouring way
- Improved transforms for cattail, papyrus and tule roots, cooked wild rhizome and brown sedge item
- Removed the unobtainable wild rhizome duplicate item from the vegetable file
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